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Ensure woodcutting animations repeat while chopping #437

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merged 2 commits into from
Jan 24, 2025

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DrJacobHolden
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Random little bug I noticed while playing around.

Removed a strange tool level rule and redundant check (1 - infinity % 1 is always 0).

If anyone knows why you chop "large door" that'd be cool to fix too :P

if (!succeeds) {
this.actor.playAnimation(tool.animation);

// Keep chopping.
return;
}

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I think the line just below this findObject should be something like findItem to fix the bug where it says you receive a "large door" instead of "logs"

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You are correct, ill get that fixed

@Promises Promises merged commit 8528f89 into runejs:develop Jan 24, 2025
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3 participants