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Tools for working with the flat file storage system used by RuneJS.

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RuneJS

Filestore

Tools for managing the RuneScape indexed filestore used with RuneJS.

Archives

Binary

Holds miscellaneous binary files that don't fit into other archives, including the game client title screen background image.

BinaryStore files are all named with their extensions included, if applicable.

Config

The ConfigStore contains various archives holding configuration files:

Item Configs

ItemStore holds files with game item data relevant to the game client.

NPC Configs

NpcStore files work similarly to ItemStore, but contain game NPC information instead.

Object Configs

ObjectStore files contain game object details.

Sounds (.wav)

The SoundStore contains various .wav files for game sounds.

Jingles (.ogg)

The SoundStore contains .ogg files for various minor game songs; level up songs, quest completion jingle, etc.

Music (.midi)

MusicStore contains a list of .mid MIDI song files used to play game songs with a MIDI player.

Most MIDI files within the store have specific names that match the name of that song.

Regions

RegionStore files contain map tile and landscape object definitions for all game map regions.

These files are named with the format m{regionX}_{regionY} for map tile files and l{regionX}_{regionY} for landscape object files.

Models

ModelStore contains information about individual game model files along with several rendering helper methods for implementing applications.

Sprites

SpriteStore files are either single sprite/image, or archives of related game sprites. Files returned are of type SpritePack, which will contain one or more Sprite objects with indexed pixel data that can be converted directly to PNG format or base64 encoded via the included API.

UI Interfaces

WidgetStore files hold details on every different game interface widget that is available. Placement, type, options, sprites used, etc.