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v3 release
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wipe2238 committed Dec 7, 2018
1 parent 7567900 commit c56f7a0
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10 changes: 5 additions & 5 deletions Docs/changelog/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ Complete list of changes in FOClassic since [FOnline SDK r412](https://github.co
- [Latest release](https://github.com/rotators/foclassic/releases/latest/)
- [Nightly builds](https://ci.appveyor.com/project/rotators/foclassic/) (Linux, Windows)

## [v3]() (WIP)
## [v3](https://github.com/rotators/foclassic/releases/tag/v3/)

- dialogs security fix (thanks Skycast)
- ~ban command fix (thanks Skycast)
Expand All @@ -14,11 +14,11 @@ Complete list of changes in FOClassic since [FOnline SDK r412](https://github.co
- if `FOCLASSIC_EXTENSION_STRIP_CONST` is defined, `const` is removed from selected entries; currently affects only geometry-related variables
- extensions changes (requires Bleeding Edge mode)
- introduced `GameOptionsExt* FOClassicExt` holding additions to `GameOptions* FOClassic`; this is a temporary change - once migration stage is finished (planned next month) both structures will be merged into one
- introduced `Ini* FOClassicExt::ConfigFile` containing copy of configuration for currently running application
- introduced `Ini* FOClassicExt::ConfigFile` containing copy of configuration for currently running application
- all sections starting with `Client` / `Mapper` / `Server` / `Game Options` are reserved for internal use
- any additional sections are kept intact, and can be used by servers for game-specific configuration
- any additional sections are kept intact, and can be used by servers for game-specific configuration
- introduced `CmdLine* FOClassicExt::CommandLine` containing copy of command line arguments
- unlike AngelScript headers, _CommandLine.h_ and _Ini.h_ (required to use `CommandLine`/`ConfigFile`) needs to be included "manually" in extension code
- unlike AngelScript headers, _CommandLine.h_ and _Ini.h_ (required to use `CommandLine`/`ConfigFile`) needs to be included "manually" in extension code
- breaking changes
- previous Client versions won't be able to communicate with Server properly

Expand Down Expand Up @@ -91,7 +91,7 @@ Complete list of changes in FOClassic since [FOnline SDK r412](https://github.co
https://ci.appveyor.com/project/rotators/foclassic/
- binaries can be found under `Image: Visual Studio 2013` -> `Artifacts`; despite of the image name, _Visual Studio 2010_ is used for compilation
- `Image: Visual Studio 2017` is used for checking if engine is ready for migration to VS2017; it most likely will take some time, so it can be safely ignored currently
- binaries are available for six month since they have been created; see [artifacts retention policy](https://www.appveyor.com/docs/packaging-artifacts/#artifacts-retention-policy)
- binaries are available for six month since they have been created; see [artifacts retention policy](https://www.appveyor.com/docs/packaging-artifacts/#artifacts-retention-policy)


Server.cfg fragment
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2 changes: 1 addition & 1 deletion Source/Mapper.cpp
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Expand Up @@ -5284,7 +5284,7 @@ void FOMapper::InitScriptSystem()
WriteLog( "Script system initialization...\n" );

// Init
if( !Script::Init( true, new ScriptPragmaCallback( PRAGMA_MAPPER ), "MAPPER" ) )
if( !Script::Init( false, new ScriptPragmaCallback( PRAGMA_MAPPER ), "MAPPER" ) )
{
WriteLog( "Script system initialization fail.\n" );
return;
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