Docker builds for Godot Engine (headless) with export templates
The entrypoint calls the Godot Engine (/usr/local/bin/godot
) so override the command
with any arguments (default is --help
).
version: '2'
services:
godot:
image: godot-headless:4.3-desktop
volumes:
- ./:/project
command: --path /project --export win64 bin/win64/maze-test.exe
The tags follow the Godot version and allow for different export template installs (for filesize). When in doubt use the base version (ex. 4.3) which includes all templates provided by Godot.
4.3
,4.3-all
,latest
4.3-desktop
4.3-linux
4.3-macos
4.3-windows
4.3-win32
4.3-win64
4.3-mobile
4.3-android
4.3-ios
4.3-web
Prior versions:
4.2.2
4.2.1
4.2
4.1.3
4.1.2
4.1.1
4.1
4.0.3
4.0.2
4.0.1
4.0
Legacy versions also supported include:
-
3.5.3
,3.5.3-all
,latest
3.5.3-desktop
3.5.3-linux
3.5.3-osx
3.5.3-windows
3.5.3-win
3.5.3-win32
3.5.3-win64
3.5.3-uwp
3.5.3-uwp32
3.5.3-uwp64
3.5.3-mobile
3.5.3-android
3.5.3-iphone
3.5.3-html
-
3.5.2
-
3.5.1
-
3.5
-
3.4.5
-
3.4.4
-
3.4.3
-
3.4.2
-
3.5.2
-
3.5.1
-
3.5
-
3.4.5
-
3.4.4
-
3.4.3
-
3.4.2
-
3.5.2
-
3.5.1
-
3.5
-
3.4.5
-
3.4.4
-
3.4.3
-
3.4.2
-
3.5.2
-
3.5.1
-
3.5
-
3.4.5
-
3.4.4
-
3.4.3
-
3.4.2
-
3.4.1
-
3.4
-
3.3.4
-
3.3.3
-
3.2.3
-
3.3
-
3.3.1
-
3.3.2