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4.3.0

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@FortyTwoFortyTwo FortyTwoFortyTwo released this 26 May 20:48
· 57 commits to master since this release
00aa3fb
  • Complete overhaul of stun
    • Add 6 seconds of effects like:
      • Blind
      • Black fog
      • Blocks able to hear voicelines
      • Hides some parts of HUD
      • Prevent able to switch weapons
    • Remove TF2's ghost stun and damage resistance
    • Add admin command sm_stun [target] [duration]
  • Update Spitter
    • Walking out of Spitter's gas still gives 5 more extra seconds of bleed
    • Survivors no longer get health regeneration while bleeding
    • Replace 2 sec movement freeze to 1 sec user's control/buttons
  • Update Charger
    • Charging no longer allow users to fly
    • Add victim ice movement effect instead of slightly launching up in air
  • Update Tank
    • Prevent health draining while in spawnroom
    • Prevent tank spawn announce when respawning from spawnroom
  • Removed morale
  • Update zombie damage scale:
    • In survival maps, progress is now scaled by round timer instead of by CP capture progress
    • Remove extra calculations from survival mode
    • Remove scale increase from overall zombies killed
    • Increase scale from zombies killed since last survivor death from +0.003 to +0.004
    • Remove +0.3 increase cap from zombies killed since last survivor death
    • Increase frenzy scale from +0.1 to +0.15
    • Remove 1.1 scale cap from frenzy
    • Increase scale when capturing last point when current scale under 1.0
    • Decrease overall scale when below 1.0
    • Decrease minimum possible scale from 0.33 to 0.2
    • Trigger tank or frenzy when scale at 1.2 and 0.8 respectively when capturing last point
  • Show viewmodel while holding szf_carry
  • Only end grace period on setup end
  • Fix hooks on plugin loading mid-game