Improve avatar config handling #400
Annotations
19 errors and 3 warnings
ReadyPlayerMe.Core.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration:
Assets/Ready Player Me/Core/Tests/Editor/AvatarConfigProcessorTests.cs#L32
Expected string length 195 but was 232. Strings differ at index 123.
Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..."
But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..."
--------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Additional_Morph_Targets:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L135
Expected string length 264 but was 283. Strings differ at index 264.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_ARKit_Morph_Targets:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L127
Expected string length 954 but was 973. Strings differ at index 954.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Custom:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L92
Expected string length 221 but was 240. Strings differ at index 221.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Default:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L102
Expected string length 195 but was 232. Strings differ at index 123.
Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..."
But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..."
--------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_High:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L74
Expected string length 223 but was 242. Strings differ at index 223.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Low:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L56
Expected string length 211 but was 230. Strings differ at index 211.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Med:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L65
Expected string length 221 but was 240. Strings differ at index 221.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Oculus_Morph_Targets:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L119
Expected string length 355 but was 374. Strings differ at index 355.
Expected: "...pression=false&useMeshOptCompression=false"
But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg"
--------------------------------------------------------^
|
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Odd_TextureSizeLimit:
Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L111
Expected string length 194 but was 231. Strings differ at index 122.
Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..."
But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..."
--------------------------------------------^
|
ReadyPlayerMe.Tests.ExtrasTest.AudioProviderType_AudioClip:
Assets/Tests/Editor/ExtrasTest.cs#L55
UnityEngine.MissingComponentException : There is no 'AudioSource' attached to the "Female-Single-Mesh(Clone)" game object, but a script is trying to access it.
You probably need to add a AudioSource to the game object "Female-Single-Mesh(Clone)". Or your script needs to check if the component is attached before using it.
|
ReadyPlayerMe.Tests.ExtrasTest.AudioSource_Attached_On_Start:
Assets/Tests/Editor/ExtrasTest.cs#L41
Expected: not null
But was: null
|
ReadyPlayerMe.Tests.ExtrasTest.Check_Mouth_Open_Change:
/home/bokken/build/output/unity/unity/Modules/Audio/Public/ScriptBindings/Audio.bindings.cs#L841
System.ArgumentNullException : Value cannot be null.
Parameter name: source
|
ReadyPlayerMe.Tests.ExtrasTest.Play_Current_AudioClip:
/home/bokken/build/output/unity/unity/Modules/Audio/Public/ScriptBindings/Audio.bindings.cs#L841
System.ArgumentNullException : Value cannot be null.
Parameter name: source
|
ReadyPlayerMe.Tests.ExtrasTest.Play_Given_AudioClip:
Assets/Ready Player Me/Core/Runtime/Core/Scripts/Animation/VoiceHandler.cs#L162
UnityEngine.UnassignedReferenceException : The variable AudioSource of VoiceHandler has not been assigned.
You probably need to assign the AudioSource variable of the VoiceHandler script in the inspector.
|
ReadyPlayerMe.Tests.EyeAnimationTests.Check_Eye_Blink_Change:
Assets/Tests/Editor/EyeAnimationTests.cs#L75
Expected: greater than or equal to 1.0f
But was: 0.0f
|
ReadyPlayerMe.Tests.EyeAnimationTests.Check_Eye_Rotation_Change:
Assets/Tests/Editor/EyeAnimationTests.cs#L50
Expected: True
But was: False
|
2021.3.32f1 editmode tests
Test(s) Failed! Check '2021.3.32f1 editmode tests result' for details.
|
2021.3.32f1 playmode tests
Test(s) Failed! Check '2021.3.32f1 playmode tests result' for details.
|
2021.3.32f1 editmode tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
2021.3.32f1 playmode tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|
2021.3.32f1 playmode tests
Not able to find annotation point for failed test! Test trace: Unity.AutomatedQA.AQALogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) (at Library/PackageCache/[email protected]/Runtime/AQALogger.cs:10)
Unity.AutomatedQA.AQALogger:LogError (object) (at Library/PackageCache/[email protected]/Runtime/AQALogger.cs:73)
UnityEngine.EventSystems.RecordingInputModule:UpdatePlay (int)
Unity.AutomatedQA.Driver/<Action>d__34:MoveNext () (at Library/PackageCache/[email protected]/Runtime/AdvancedQuerying/Driver.cs:449)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
|