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Improve avatar config handling #400

Improve avatar config handling

Improve avatar config handling #400

Triggered via pull request December 6, 2024 12:50
Status Failure
Total duration 5m 57s
Artifacts

pr-test-runner.yml

on: pull_request
Matrix: runAllTests
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19 errors and 3 warnings
ReadyPlayerMe.Core.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration: Assets/Ready Player Me/Core/Tests/Editor/AvatarConfigProcessorTests.cs#L32
Expected string length 195 but was 232. Strings differ at index 123. Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..." But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..." --------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Additional_Morph_Targets: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L135
Expected string length 264 but was 283. Strings differ at index 264. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_ARKit_Morph_Targets: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L127
Expected string length 954 but was 973. Strings differ at index 954. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Custom: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L92
Expected string length 221 but was 240. Strings differ at index 221. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Default: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L102
Expected string length 195 but was 232. Strings differ at index 123. Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..." But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..." --------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_High: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L74
Expected string length 223 but was 242. Strings differ at index 223. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Low: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L56
Expected string length 211 but was 230. Strings differ at index 211. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Med: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L65
Expected string length 221 but was 240. Strings differ at index 221. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Oculus_Morph_Targets: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L119
Expected string length 355 but was 374. Strings differ at index 355. Expected: "...pression=false&useMeshOptCompression=false" But was: "...pression=false&useMeshOptCompression=false&textureFormat=jpeg" --------------------------------------------------------^
ReadyPlayerMe.Tests.AvatarConfigProcessorTests.Process_Avatar_Configuration_Odd_TextureSizeLimit: Assets/Tests/Editor/AvatarConfigProcessorTests.cs#L111
Expected string length 194 but was 231. Strings differ at index 122. Expected: "...cRoughness,emissive,occlusion&useHands=false&useDracoMeshC..." But was: "...cRoughness,emissive,occlusion&morphTargets=none&useHands=f..." --------------------------------------------^
ReadyPlayerMe.Tests.ExtrasTest.AudioProviderType_AudioClip: Assets/Tests/Editor/ExtrasTest.cs#L55
UnityEngine.MissingComponentException : There is no 'AudioSource' attached to the "Female-Single-Mesh(Clone)" game object, but a script is trying to access it. You probably need to add a AudioSource to the game object "Female-Single-Mesh(Clone)". Or your script needs to check if the component is attached before using it.
ReadyPlayerMe.Tests.ExtrasTest.Play_Given_AudioClip: Assets/Ready Player Me/Core/Runtime/Core/Scripts/Animation/VoiceHandler.cs#L162
UnityEngine.UnassignedReferenceException : The variable AudioSource of VoiceHandler has not been assigned. You probably need to assign the AudioSource variable of the VoiceHandler script in the inspector.
ReadyPlayerMe.Tests.EyeAnimationTests.Check_Eye_Blink_Change: Assets/Tests/Editor/EyeAnimationTests.cs#L75
Expected: greater than or equal to 1.0f But was: 0.0f
2021.3.32f1 editmode tests
Test(s) Failed! Check '2021.3.32f1 editmode tests result' for details.
2021.3.32f1 playmode tests
Test(s) Failed! Check '2021.3.32f1 playmode tests result' for details.
2021.3.32f1 editmode tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
2021.3.32f1 playmode tests
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
2021.3.32f1 playmode tests
Not able to find annotation point for failed test! Test trace: Unity.AutomatedQA.AQALogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) (at Library/PackageCache/[email protected]/Runtime/AQALogger.cs:10) Unity.AutomatedQA.AQALogger:LogError (object) (at Library/PackageCache/[email protected]/Runtime/AQALogger.cs:73) UnityEngine.EventSystems.RecordingInputModule:UpdatePlay (int) Unity.AutomatedQA.Driver/<Action>d__34:MoveNext () (at Library/PackageCache/[email protected]/Runtime/AdvancedQuerying/Driver.cs:449) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)