chore(deps): update dependency mindscape.raygun4net.netcore to 11.2.1 #2461
Annotations
10 warnings
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
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Build DotNet:
src/Splat.Avalonia.Microsoft1.Tests/AvaloniaUIThreadTestsMicrosoft.cs#L12
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
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Build DotNet:
src/Splat.Avalonia.Tests/Mocks/App.axaml.cs#L11
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
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Build DotNet:
src/Splat.Avalonia.Tests/Mocks/MainWindow.axaml.cs#L7
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
|
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
|
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
|
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
|
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
|
Build DotNet:
src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
|
Build DotNet:
src/Splat.Avalonia.Tests/AvaloniaUIThreadTestsMain.cs#L3
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
|
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