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Sketchwars

play now: sketchwars.vercel.app

note: currently we are using a free-tier hosting service (render.com) for the backend which spins down with inactivity so the first time creating a game may take an extra 10-15 seconds.

About

This project is an homage to a great game called SketchParty, which is a digital adaptation of the popular party game Pictionary.

The game is played with two devices; a large shared screen (usually a TV) and a tablet to draw on. A group of people gather in the same room and divide into two teams. Players take turns drawing a word or phrase on the tablet, while everyone else watches the drawing being created on the shared sceen and their teammates attempt to guess the correct answer within a time limit.

How It Works

The iOS version is an app that is downloaded to an iPad or iPhone, and requires an AppleTV to cast the image to the TV (using AirPlay).

In our recreation, we developed the game as a React web application accessible via a public web page. Your TV and Tablet device simply need to visit the same URL and behind the scenes, we use websockets to synchronise the devices.

Development

Server Setup

cd server
npm install
npm run server:dev

the backend (Express and WebSocket server) will be accessible at localhost:9000

Client Setup

cd client/sketchwars
npm install
npm start

the React app will be viewable at localhost:3000

Accessing the App

To access the app from a second device within your local network, you will to find the IP address of your machine on the LAN, eg. 192.168.0.10, and use that in a browser on your second device with the correct port, eg. http://192.168.0.10:3000.

Handling CORS

Since the app operates across origins, you'll need to add the same IP address you used to access the app on the second device to the allowedOrigins list in server/server.js. This step is necessary to avoid CORS (Cross-Origin Resource Sharing) issues.

About

pictionary-style party game played with a tablet and TV

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