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OpenVSP 3.42.0
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Although this version comes less than two months after the last, the improvements
it contains have been in the works for nearly a year.  This version contains a bunch
of infrastructure changes that will be appreciated by serious OpenVSP users.  There
are also a handful of smaller features and fixes that everyone will enjoy.

The biggest feature in this version is the addition of Attributes.  Attributes were
developed by Tim Cuatt -- thanks much Tim.  Attributes are a mechanism to add
metadata to just bout anything in OpenVSP.  You can use this metadata for whatever
you want.  Perhaps you want to make a note of where the value of a certain parameter
came from, or perhaps you want to add auxiliary information that will be used by
some downstream analysis tool.

Attributes are Name / Value pairs that can be associated with Parms, Geoms, Vehicle,
Measures, Advanced Links, etc.  Their value can be a string, bool, int, double, vec3d,
a vector, or a matrix.  The user can interact with Attributes through the GUI or the
API.

A few special case Attributes have been built-in to models.  First is a Watermark
capability.  You can set the text, color, and size of a text box that will be
superimposed on top fo the 3D window.  You might use this to add proprietary
markings to a file.  Second is a general Notes capability.  You can think of this
as a journal that you keep with a file.

It is always exciting to see what users do with new features -- Attributes will
certainly be another example of this.  More than most things we add, Attributes
are an unstructured feature meant to be used however the user deems fit.  Go forth
and attribute!

Sets and Variable Presets are two features that new users often find confusing, but
that experienced users find essential.  Modes is a new feature that combines Sets
and Variable Presets.  This will be even more powerful for experienced users -- but
hopefully will be within reach of novices.  If you haven't ever used Sets or
Variable Presets, now is the time to level-up, learn about them, and add Modes
to your skillset.

By popular demand, OpenVSP now calculates the MAC of a wing.  It also calculates a
new reference area called Scurve.  Scurve will only differ from Stot when blending
is used.  Scurve takes into account the curved LE and TE of the wing, while Stot
is meerely the sum of the areas of the trapezoidal base segments for a wing.  The
MAC and Scurve are now available for use as VSPAERO reference quantities.

The Python API facade has been extended to support the 'Multi-Facade'.  The
multi-facade will allow one Python process to interact with multiple OpenVSP
models simultaneously via the API.  Each OpenVSP model resides in a separate instance,
each loaded in a dedicated Python process.

There are a scattering of more features and fixes all around.  The descriptions
below are pretty self explanatory, so I won't belabor them here.  Update
to the latest and enjoy.

Features:
 - Attributes added as means to attach metadata to many things in OpenVSP.
 - Attribute interaction added throughout OpenVSP GUI.
 - Modes added as concept combining Sets and Variable Presets.
 - Modes interaction added to all analysis and export capabilities.
 - Re-write Variable Presets to be ID based instead of index based.
 - New Variable Presets GUI.
 - Added Watermark that can be displayed on OpenVSP screen.
 - Added Notes editor for tracking general model information.
 - Added Multi-facade mode to Python API
 - Added warning when GUI windows exceed 800 pixels tall.
 - New Measure GUI to fit in 800 pixel limit.
 - Improve resizability of numerous GUIs.
 - Add new CHANGELOG.md file with release notes for all past versions.
 - Add creation of vspscript test code from API documentation examples.
 - Add SplitWingXSec to API.
 - Calculate MAC for wings.
 - Calculate Scurve, a Sref that includes curved LE/TE.
 - Make MAC & Scurve available as reference quantities for VSPAERO.

Library Updates:
 - Update Code-Eli to support calculation of MAC.

Build system:
 - Build on MacOS with LLVM/CLang, not XCode.
 - Now build VSPAERO on MacOS entirely with CLang & libomp, not GCC.

Fixes:
 - Fix view inconsistencies with ManageViewScreen open.
 - Fix view updating from API.
 - Fix problem with OpenGL detection on startup.
 - Clean up verbose search for Help files.
 - Silence echo of reference parameters from VSPAERO API Analysis.
 - Fix conformal components on custom components.
 - Fix many issues with API example code - both Python and C++
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ramcdona committed Jan 20, 2025
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94 changes: 94 additions & 0 deletions CHANGELOG.md
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# [OpenVSP 3.42.0](https://github.com/OpenVSP/OpenVSP/releases/tag/OpenVSP_3.42.0)

2025-01-19

Although this version comes less than two months after the last, the improvements
it contains have been in the works for nearly a year. This version contains a bunch
of infrastructure changes that will be appreciated by serious OpenVSP users. There
are also a handful of smaller features and fixes that everyone will enjoy.

The biggest feature in this version is the addition of Attributes. Attributes were
developed by Tim Cuatt -- thanks much Tim. Attributes are a mechanism to add
metadata to just bout anything in OpenVSP. You can use this metadata for whatever
you want. Perhaps you want to make a note of where the value of a certain parameter
came from, or perhaps you want to add auxiliary information that will be used by
some downstream analysis tool.

Attributes are Name / Value pairs that can be associated with Parms, Geoms, Vehicle,
Measures, Advanced Links, etc. Their value can be a string, bool, int, double, vec3d,
a vector, or a matrix. The user can interact with Attributes through the GUI or the
API.

A few special case Attributes have been built-in to models. First is a Watermark
capability. You can set the text, color, and size of a text box that will be
superimposed on top fo the 3D window. You might use this to add proprietary
markings to a file. Second is a general Notes capability. You can think of this
as a journal that you keep with a file.

It is always exciting to see what users do with new features -- Attributes will
certainly be another example of this. More than most things we add, Attributes
are an unstructured feature meant to be used however the user deems fit. Go forth
and attribute!

Sets and Variable Presets are two features that new users often find confusing, but
that experienced users find essential. Modes is a new feature that combines Sets
and Variable Presets. This will be even more powerful for experienced users -- but
hopefully will be within reach of novices. If you haven't ever used Sets or
Variable Presets, now is the time to level-up, learn about them, and add Modes
to your skillset.

By popular demand, OpenVSP now calculates the MAC of a wing. It also calculates a
new reference area called Scurve. Scurve will only differ from Stot when blending
is used. Scurve takes into account the curved LE and TE of the wing, while Stot
is meerely the sum of the areas of the trapezoidal base segments for a wing. The
MAC and Scurve are now available for use as VSPAERO reference quantities.

The Python API facade has been extended to support the 'Multi-Facade'. The
multi-facade will allow one Python process to interact with multiple OpenVSP
models simultaneously via the API. Each OpenVSP model resides in a separate instance,
each loaded in a dedicated Python process.

There are a scattering of more features and fixes all around. The descriptions
below are pretty self explanatory, so I won't belabor them here. Update
to the latest and enjoy.

Features:
- Attributes added as means to attach metadata to many things in OpenVSP.
- Attribute interaction added throughout OpenVSP GUI.
- Modes added as concept combining Sets and Variable Presets.
- Modes interaction added to all analysis and export capabilities.
- Re-write Variable Presets to be ID based instead of index based.
- New Variable Presets GUI.
- Added Watermark that can be displayed on OpenVSP screen.
- Added Notes editor for tracking general model information.
- Added Multi-facade mode to Python API
- Added warning when GUI windows exceed 800 pixels tall.
- New Measure GUI to fit in 800 pixel limit.
- Improve resizability of numerous GUIs.
- Add new CHANGELOG.md file with release notes for all past versions.
- Add creation of vspscript test code from API documentation examples.
- Add SplitWingXSec to API.
- Calculate MAC for wings.
- Calculate Scurve, a Sref that includes curved LE/TE.
- Make MAC & Scurve available as reference quantities for VSPAERO.

Library Updates:
- Update Code-Eli to support calculation of MAC.

Build system:
- Build on MacOS with LLVM/CLang, not XCode.
- Now build VSPAERO on MacOS entirely with CLang & libomp, not GCC.

Fixes:
- Fix view inconsistencies with ManageViewScreen open.
- Fix view updating from API.
- Fix problem with OpenGL detection on startup.
- Clean up verbose search for Help files.
- Silence echo of reference parameters from VSPAERO API Analysis.
- Fix conformal components on custom components.
- Fix many issues with API example code - both Python and C++


---


# [OpenVSP 3.41.2](https://github.com/OpenVSP/OpenVSP/releases/tag/OpenVSP_3.41.2)

2024-12-03
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4 changes: 2 additions & 2 deletions src/cmake/VSP_Version.cmake
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#

SET( VSPVER_MAJOR 3 )
SET( VSPVER_MINOR 41 )
SET( VSPVER_PATCH 2 )
SET( VSPVER_MINOR 42 )
SET( VSPVER_PATCH 0 )

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