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local cam = nil | ||
local charPed = nil | ||
local loadScreenCheckState = false | ||
local QBCore = exports['qb-core']:GetCoreObject() | ||
local cached_player_skins = {} | ||
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local randommodels = { -- models possible to load when choosing empty slot | ||
'mp_m_freemode_01', | ||
'mp_f_freemode_01', | ||
} | ||
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-- Main Thread | ||
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CreateThread(function() | ||
while true do | ||
Wait(0) | ||
if NetworkIsSessionStarted() then | ||
TriggerEvent('qb-multicharacter:client:chooseChar') | ||
return | ||
end | ||
end | ||
end) | ||
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-- Functions | ||
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local function loadModel(model) | ||
RequestModel(model) | ||
while not HasModelLoaded(model) do | ||
Wait(0) | ||
end | ||
end | ||
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local function initializePedModel(model, data) | ||
CreateThread(function() | ||
if not model then | ||
model = joaat(randommodels[math.random(#randommodels)]) | ||
end | ||
loadModel(model) | ||
charPed = CreatePed(2, model, Config.PedCoords.x, Config.PedCoords.y, Config.PedCoords.z - 0.98, Config.PedCoords.w, false, true) | ||
SetPedComponentVariation(charPed, 0, 0, 0, 2) | ||
FreezeEntityPosition(charPed, false) | ||
SetEntityInvincible(charPed, true) | ||
PlaceObjectOnGroundProperly(charPed) | ||
SetBlockingOfNonTemporaryEvents(charPed, true) | ||
if data then | ||
TriggerEvent('qb-clothing:client:loadPlayerClothing', data, charPed) | ||
end | ||
end) | ||
end | ||
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local function skyCam(bool) | ||
TriggerEvent('qb-weathersync:client:DisableSync') | ||
if bool then | ||
DoScreenFadeIn(1000) | ||
SetTimecycleModifier('hud_def_blur') | ||
SetTimecycleModifierStrength(1.0) | ||
FreezeEntityPosition(PlayerPedId(), false) | ||
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", Config.CamCoords.x, Config.CamCoords.y, Config.CamCoords.z, 0.0 ,0.0, Config.CamCoords.w, 60.00, false, 0) | ||
SetCamActive(cam, true) | ||
RenderScriptCams(true, false, 1, true, true) | ||
else | ||
SetTimecycleModifier('default') | ||
SetCamActive(cam, false) | ||
DestroyCam(cam, true) | ||
RenderScriptCams(false, false, 1, true, true) | ||
FreezeEntityPosition(PlayerPedId(), false) | ||
end | ||
end | ||
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local function openCharMenu(bool) | ||
QBCore.Functions.TriggerCallback("qb-multicharacter:server:GetNumberOfCharacters", function(result) | ||
local translations = {} | ||
for k in pairs(Lang.fallback and Lang.fallback.phrases or Lang.phrases) do | ||
if k:sub(0, ('ui.'):len()) then | ||
translations[k:sub(('ui.'):len() + 1)] = Lang:t(k) | ||
end | ||
end | ||
SetNuiFocus(bool, bool) | ||
SendNUIMessage({ | ||
action = "ui", | ||
customNationality = Config.customNationality, | ||
toggle = bool, | ||
nChar = result, | ||
enableDeleteButton = Config.EnableDeleteButton, | ||
translations = translations | ||
}) | ||
skyCam(bool) | ||
if not loadScreenCheckState then | ||
ShutdownLoadingScreenNui() | ||
loadScreenCheckState = true | ||
end | ||
end) | ||
end | ||
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-- Events | ||
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RegisterNetEvent('qb-multicharacter:client:closeNUIdefault', function() -- This event is only for no starting apartments | ||
DeleteEntity(charPed) | ||
SetNuiFocus(false, false) | ||
DoScreenFadeOut(500) | ||
Wait(2000) | ||
SetEntityCoords(PlayerPedId(), Config.DefaultSpawn.x, Config.DefaultSpawn.y, Config.DefaultSpawn.z) | ||
TriggerServerEvent('QBCore:Server:OnPlayerLoaded') | ||
TriggerEvent('QBCore:Client:OnPlayerLoaded') | ||
TriggerServerEvent('qb-houses:server:SetInsideMeta', 0, false) | ||
TriggerServerEvent('qb-apartments:server:SetInsideMeta', 0, 0, false) | ||
Wait(500) | ||
openCharMenu() | ||
SetEntityVisible(PlayerPedId(), true) | ||
Wait(500) | ||
DoScreenFadeIn(250) | ||
TriggerEvent('qb-weathersync:client:EnableSync') | ||
TriggerEvent('qb-clothes:client:CreateFirstCharacter') | ||
end) | ||
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RegisterNetEvent('qb-multicharacter:client:closeNUI', function() | ||
DeleteEntity(charPed) | ||
SetNuiFocus(false, false) | ||
end) | ||
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RegisterNetEvent('qb-multicharacter:client:chooseChar', function() | ||
SetNuiFocus(false, false) | ||
DoScreenFadeOut(10) | ||
Wait(1000) | ||
local interior = GetInteriorAtCoords(Config.Interior.x, Config.Interior.y, Config.Interior.z - 18.9) | ||
LoadInterior(interior) | ||
while not IsInteriorReady(interior) do | ||
Wait(1000) | ||
end | ||
FreezeEntityPosition(PlayerPedId(), true) | ||
SetEntityCoords(PlayerPedId(), Config.HiddenCoords.x, Config.HiddenCoords.y, Config.HiddenCoords.z) | ||
Wait(1500) | ||
ShutdownLoadingScreen() | ||
ShutdownLoadingScreenNui() | ||
openCharMenu(true) | ||
end) | ||
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RegisterNetEvent('qb-multicharacter:client:spawnLastLocation', function(coords, cData) | ||
local ped = PlayerPedId() | ||
DoScreenFadeOut(500) | ||
Wait(500) | ||
SetEntityCoords(ped, coords.x, coords.y, coords.z) | ||
SetEntityHeading(ped, coords.w or 0.0) | ||
FreezeEntityPosition(ped, false) | ||
SetEntityVisible(ped, true) | ||
TriggerServerEvent('QBCore:Server:OnPlayerLoaded') | ||
TriggerEvent('QBCore:Client:OnPlayerLoaded') | ||
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Wait(1000) | ||
DoScreenFadeIn(1000) | ||
SetNuiFocus(false, false) | ||
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print("Spelaren är inloggad och skärmen bör nu vara synlig") | ||
end) | ||
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-- NUI Callbacks | ||
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RegisterNUICallback('closeUI', function(data, cb) | ||
local cData = data.cData | ||
DoScreenFadeOut(500) | ||
Wait(500) | ||
TriggerServerEvent('qb-multicharacter:server:loadUserData', cData) | ||
openCharMenu(false) | ||
SetEntityAsMissionEntity(charPed, true, true) | ||
DeleteEntity(charPed) | ||
if Config.SkipSelection then | ||
SetNuiFocus(false, false) | ||
skyCam(false) | ||
Wait(1000) | ||
if not IsScreenFadedIn() then | ||
DoScreenFadeIn(1000) | ||
end | ||
else | ||
openCharMenu(false) | ||
end | ||
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cb("ok") | ||
end) | ||
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RegisterNUICallback('disconnectButton', function(_, cb) | ||
SetEntityAsMissionEntity(charPed, true, true) | ||
DeleteEntity(charPed) | ||
TriggerServerEvent('qb-multicharacter:server:disconnect') | ||
cb("ok") | ||
end) | ||
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RegisterNUICallback('selectCharacter', function(data, cb) | ||
local cData = data.cData | ||
DoScreenFadeOut(10) | ||
TriggerServerEvent('qb-multicharacter:server:loadUserData', cData) | ||
openCharMenu(false) | ||
SetEntityAsMissionEntity(charPed, true, true) | ||
DeleteEntity(charPed) | ||
cb("ok") | ||
end) | ||
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RegisterNUICallback('cDataPed', function(nData, cb) | ||
local cData = nData.cData | ||
SetEntityAsMissionEntity(charPed, true, true) | ||
DeleteEntity(charPed) | ||
if cData ~= nil then | ||
if not cached_player_skins[cData.citizenid] then | ||
local temp_model = promise.new() | ||
local temp_data = promise.new() | ||
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QBCore.Functions.TriggerCallback('qb-multicharacter:server:getSkin', function(model, data) | ||
temp_model:resolve(model) | ||
temp_data:resolve(data) | ||
end, cData.citizenid) | ||
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local resolved_model = Citizen.Await(temp_model) | ||
local resolved_data = Citizen.Await(temp_data) | ||
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cached_player_skins[cData.citizenid] = {model = resolved_model, data = resolved_data} | ||
end | ||
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local model = cached_player_skins[cData.citizenid].model | ||
local data = cached_player_skins[cData.citizenid].data | ||
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model = model ~= nil and tonumber(model) or false | ||
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if model ~= nil then | ||
initializePedModel(model, json.decode(data)) | ||
else | ||
initializePedModel() | ||
end | ||
cb("ok") | ||
else | ||
initializePedModel() | ||
cb("ok") | ||
end | ||
end) | ||
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RegisterNUICallback('setupCharacters', function(_, cb) | ||
QBCore.Functions.TriggerCallback("qb-multicharacter:server:setupCharacters", function(result) | ||
cached_player_skins = {} | ||
SendNUIMessage({ | ||
action = "setupCharacters", | ||
characters = result | ||
}) | ||
cb("ok") | ||
end) | ||
end) | ||
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RegisterNUICallback('removeBlur', function(_, cb) | ||
SetTimecycleModifier('default') | ||
cb("ok") | ||
end) | ||
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RegisterNUICallback('createNewCharacter', function(data, cb) | ||
local cData = data | ||
DoScreenFadeOut(150) | ||
if cData.gender == Lang:t("ui.male") then | ||
cData.gender = 0 | ||
elseif cData.gender == Lang:t("ui.female") then | ||
cData.gender = 1 | ||
end | ||
TriggerServerEvent('qb-multicharacter:server:createCharacter', cData) | ||
Wait(500) | ||
cb("ok") | ||
end) | ||
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RegisterNUICallback('removeCharacter', function(data, cb) | ||
TriggerServerEvent('qb-multicharacter:server:deleteCharacter', data.citizenid) | ||
DeletePed(charPed) | ||
TriggerEvent('qb-multicharacter:client:chooseChar') | ||
cb("ok") | ||
end) |