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Fix armor not saving on exit #341

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13 changes: 8 additions & 5 deletions server/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -142,11 +142,14 @@ RegisterNetEvent('hospital:server:SetLaststandStatus', function(bool)
end)

RegisterNetEvent('hospital:server:SetArmor', function(amount)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if Player then
Player.Functions.SetMetaData('armor', amount)
end
local src = source
local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end
if amount <= 0 then
amount = 0
end
Player.Functions.SetMetaData('armor', amount)
Player.Functions.Save()
end)

RegisterNetEvent('hospital:server:TreatWounds', function(playerId)
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