- Make sure that there are no buffers (A, B, C, D) and textures in your shader
- rename the MainImage function to main and remove "out vec4, input vec4" from the main() arguments
- RENDER!!1!11)))
-
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pichenka007/Pygame-GLSL-PythenkaRenderChallenge
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this thing can even render 4k videos!!1!1!
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