generated from crowbartools/firebot-custom-script-starter
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Events
Lee edited this page May 21, 2024
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This plugin adds the following events to Firebot:
Id | Name | Description | Variable Example(s) |
---|---|---|---|
ns2:map-changed |
Natural Selection 2: Map Changed | Occurs when the map has been changed. | |
ns2:map-changing |
Natural Selection 2: Map Changing | Occurs when the map starts changing, but before we know what map is next. | |
ns2:round-completed |
Natural Selection 2: Round Completed | Occurs when a game round has been completed. | |
ns2:round-completed |
Variable: $ns2WinningTeam
|
The name of the team that won the round. | "Aliens", "Marines" |
ns2:server-connected |
Natural Selection 2: Server Connected | Occurs when client has successfully connected to a server. | |
ns2:server-connecting |
Natural Selection 2: Server Connecting | Occurs when client is attempting to connect to a server, but before they've ben authorized to do so. | |
ns2:skill-updated |
Natural Selection 2: Skill Updated | Occurs when a player's skill information is updated. |
These events are potentially doable, but not (yet) implemented:
Chat Message
Killed
The following events are desired, but seemingly cannot be implemented without breaking in-game consistency checking. Much sadge:
Commander Start
Commander End
Evolve
Joined Team
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Map Changing
(but with information about what map is being loaded) Map Vote Started
Research Started
Research Completed
Round Reset
Round Start
Server Disconnected