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    • Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
      C#
      MIT License
      44811Updated Feb 10, 2025Feb 10, 2025
    • Official Chickensoft website, blogs, and documentation.
      TypeScript
      4800Updated Feb 10, 2025Feb 10, 2025
    • A .NET template for quickly creating a C# nuget package for use with Godot 4.
      MIT License
      0700Updated Feb 10, 2025Feb 10, 2025
    • C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      MIT License
      11200Updated Feb 10, 2025Feb 10, 2025
    • GameTools

      Public
      A collection of tools for accelerating Godot + C# game development, including loading, feature tags, and high-DPI utilities.
      C#
      MIT License
      11510Updated Feb 9, 2025Feb 9, 2025
    • A .NET template for quickly creating a C# nuget package for use with Godot 4.
      PowerShell
      MIT License
      43410Updated Feb 9, 2025Feb 9, 2025
    • GodotGame

      Public
      C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      Shell
      MIT License
      1824221Updated Feb 9, 2025Feb 9, 2025
    • Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.
      C#
      MIT License
      21911Updated Feb 9, 2025Feb 9, 2025
    • GameDemo

      Public
      The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
      C#
      MIT License
      2838210Updated Feb 9, 2025Feb 9, 2025
    • Godot-specific JSON converters for Chickensoft.Serialization.
      C#
      MIT License
      51110Updated Feb 9, 2025Feb 9, 2025
    • GoDotTest

      Public
      C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
      C#
      MIT License
      98820Updated Feb 8, 2025Feb 8, 2025
    • GoDotLog

      Public archive
      Opinionated Godot logging interface and console implementation for C#
      C#
      MIT License
      42011Updated Feb 8, 2025Feb 8, 2025
    • Compute the next version of a C# project based on its current version, the version of Godot it is using, and a version bump strategy (major, minor, or patch).
      TypeScript
      MIT License
      2203Updated Feb 8, 2025Feb 8, 2025
    • Log.Godot

      Public
      Opinionated logging for C# in Godot, based on Chickensoft.Log.
      C#
      MIT License
      0200Updated Feb 8, 2025Feb 8, 2025
    • Human-friendly, hierarchical and serializable state machines for games and apps in C#.
      C#
      MIT License
      820220Updated Feb 7, 2025Feb 7, 2025
    • Lightweight collections, utilities, and general interface types to help make maintainable code.
      C#
      MIT License
      62510Updated Feb 7, 2025Feb 7, 2025
    • GodotEnv

      Public
      Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
      C#
      MIT License
      2035560Updated Feb 7, 2025Feb 7, 2025
    • Platform

      Public
      Platform-specific native extensions for Godot, written in C# and compiled ahead ahead-of-time (AOT).
      C#
      MIT License
      1421Updated Feb 6, 2025Feb 6, 2025
    • Log

      Public
      Opinionated logging interface and implementations for C# applications and libraries.
      C#
      MIT License
      0200Updated Feb 4, 2025Feb 4, 2025
    • Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
      TypeScript
      MIT License
      99902Updated Feb 3, 2025Feb 3, 2025
    • Chicken

      Public
      The Chickensoft chicken mascot as an animated 3D character!
      GDScript
      Other
      01500Updated Feb 1, 2025Feb 1, 2025
    • Chickensoft's EditorConfig for C#.
      MIT License
      1100Updated Jan 20, 2025Jan 20, 2025
    • Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
      C#
      MIT License
      21100Updated Jan 10, 2025Jan 10, 2025
    • Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
      C#
      MIT License
      711410Updated Jan 10, 2025Jan 10, 2025
    • Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
      C#
      MIT License
      23100Updated Jan 10, 2025Jan 10, 2025
    • renovate

      Public
      Renovate bot configuration for keeping Chickensoft packages up-to-date.
      1000Updated Jan 9, 2025Jan 9, 2025
    • Command-line, general-purpose palette generator for use with pixel art, textures, or art software.
      C#
      MIT License
      11000Updated Nov 12, 2024Nov 12, 2024
    • Roslyn-based LSP language server for C#
      F#
      MIT License
      42000Updated Oct 7, 2024Oct 7, 2024
    • Easy integration testing for Godot with simulated input, node drivers, and fixtures.
      C#
      MIT License
      12800Updated Jul 1, 2024Jul 1, 2024
    • PowerUps

      Public archive
      A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.
      C#
      MIT License
      01600Updated Jun 8, 2024Jun 8, 2024