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fix: modify the class name of the MonacoEditor component #999

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merged 1 commit into from
Jan 13, 2025

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lichunn
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@lichunn lichunn commented Jan 7, 2025

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PR Checklist

Please check if your PR fulfills the following requirements:

  • The commit message follows our Commit Message Guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)
  • Built its own designer, fully self-validated

PR Type

What kind of change does this PR introduce?

  • Bugfix
  • Feature
  • Code style update (formatting, local variables)
  • Refactoring (no functional changes, no api changes)
  • Build related changes
  • CI related changes
  • Documentation content changes
  • Other... Please describe:

Background and solution

What is the current behavior?

Tinyvue3.18版本增加了fullscreen类名,与我们原本的类名冲突了

What is the new behavior?

把fullscreen改为engine-fullscreen

Does this PR introduce a breaking change?

  • Yes
  • No

Other information

Summary by CodeRabbit

  • Style
    • Updated class names for styling the Monaco Editor component
    • Adjusted layout positioning for editor in fullscreen mode

Note: These changes are primarily visual and do not impact the core functionality of the editor.

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coderabbitai bot commented Jan 7, 2025

Walkthrough

The pull request introduces modifications to the MonacoEditor.vue component, focusing on styling and layout adjustments. The changes primarily involve updating class names and CSS properties related to the editor's fullscreen mode. Specifically, the button container class has been renamed from fullscreen to engine-fullscreen, and the right property in the .editor-container-full class has been updated to use a different CSS variable for positioning.

Changes

File Change Summary
packages/common/component/MonacoEditor.vue - Renamed button container class from fullscreen to engine-fullscreen
- Updated .editor-container-full class right property from var(--base-left-panel-width) to var(--base-right-panel-width)

Possibly related PRs

Suggested labels

refactor-main

Suggested reviewers

  • hexqi
  • chilingling

Poem

🐰 A Monaco editor's dance of style,
Tweaking classes with a rabbit's guile,
Fullscreen shifts, pixels align,
Code's canvas now looks so fine,
A refactor's subtle, playful smile! 🖥️


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@github-actions github-actions bot added bug Something isn't working refactor-main refactor/develop branch feature labels Jan 7, 2025
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Actionable comments posted: 0

🧹 Nitpick comments (2)
packages/common/component/MonacoEditor.vue (2)

9-9: LGTM! Consider documenting the class name convention.

The class name change from 'fullscreen' to 'engine-fullscreen' helps prevent naming collisions. Consider documenting this naming convention in your style guide for consistency.


175-178: Consider using a CSS variable for the margin value.

For better maintainability and consistency, consider replacing the hardcoded margin value with a CSS variable.

 .engine-fullscreen {
   display: flex;
-  margin-right: 20px;
+  margin-right: var(--te-editor-fullscreen-margin);
 }
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between a14a508 and 78e7cc0.

📒 Files selected for processing (1)
  • packages/common/component/MonacoEditor.vue (3 hunks)
🔇 Additional comments (1)
packages/common/component/MonacoEditor.vue (1)

151-151: Verify the change in panel width reference.

The right position was changed from using --base-left-panel-width to --base-right-panel-width. This is a significant change that affects the editor's fullscreen layout. Please confirm if this change was intentional and doesn't break the layout in any scenarios.

Run this script to find other usages of these CSS variables:

✅ Verification successful

The panel width reference change is correct

The change from --base-left-panel-width to --base-right-panel-width is the proper implementation. The Monaco editor's right edge should be constrained by the right panel (settings), while its left edge is positioned after the navigation and plugins panels. This layout structure is consistent across the codebase.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for other usages of the panel width variables
rg --type css "var\(--base-(left|right)-panel-width\)"

Length of output: 56


Script:

#!/bin/bash
# Search for panel width variables without type filter and with broader patterns
rg -i "(--base.*panel-width|panel.*width)"

# Also try finding .vue files that might contain these variables
fd -e vue -x grep -l "panel.*width"

Length of output: 31984

@hexqi hexqi added this to the v2.2.0 milestone Jan 13, 2025
@hexqi hexqi merged commit 91c09ab into opentiny:refactor/develop Jan 13, 2025
6 checks passed
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2 participants