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[pull] master from godotengine:master #104
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Configure ignoring object and library files in CLion
Update fract delta description in particle_systems_2d.rst
Add links from GDScript keywords table to relevant sections
Add small tutorial on making existing mesh manifold with Blender
Document recovery mode
Document adding scene-unique nodes by prefixing with '%'
Update "Exporting for the Web" to include 4.3 features
Update 03.coding_the_player.rst
Update `rainbow` bbcode options - add `speed`
Update navigation link page for new debug arrows
Co-authored-by: tetrapod <[email protected]>
Co-authored-by: tetrapod <[email protected]>
* Add missing manual renames from editor's renames_map
Add warning about tool scripts needing editor restart
Add optimization tips for mobile in Exporting to HTML5
Fixed small code error in custom_drawing_in_2d.rst
classref: Sync with current master branch (b15b24b)
…or (#8623) * Add note that _run() can only be called from Godot's internal script editor
Tweak GDScript code style to match style guide in The Compositor
Update binding Signal connection args docs
* Replace GIFs with WEBM videos in 2D movement tutorial * Update video references in 2D movement tutorial to use WEBM format
Update release policy for 4.4 release
* Remove mention of Handbrake from playing_videos.rst Handbrake removed support for OGG in 2009(!) so it is not valid recommendation of tool for the job. Downloaded Handbrake and confirmed it can't export Ogg Theora
…ow-upscale-mode Document Glow Upscale Mode project setting in Environment and post-processing
Fix documented function call in openxr reference space docs
Add docs contribution checklist page
From: `var string = "I have {} cats.".format([3])` To: `var string = "I have {0} cats.".format([3])`
MonoDevelop has officially been retired 4 years ago on github (https://github.com/mono/monodevelop)
Remove reference to MonoDevelop in C# Basics
Document `editor_hint` and `editor_runtime` feature flags
String.format() wrong placeholder syntax
Fix inaccurate `read_string_from_stdin` migration info.
Update misleading documentation about importing compressed WAV files
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