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Computer Graphics

Description

Program that implements both rasterised and ray traced rendering methods.

Also features more complex techniques such as:

  • Translation, rotation and lookAt using MVP matrix
  • Shadows
  • Proximity lighting
  • Angle of incidence lighting
  • Ambient lighting
  • Specular lighting
  • Phong shading
  • Mirrors

Requirements

  • clang++
  • sdl2

Running

  • make

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