Merge pull request #118 from nowsprinting/release/1.1.1 #20
GitHub Actions / test result (2022.3.51f1, Standalone)
completed
Jan 6, 2025 in 0s
⚠️ test result (2022.3.51f1, Standalone) - 100/143, skipped: 43 - Passed in 0.555s
⚠️ standalone-results.xml - 100/143, skipped: 43 - Passed in 0.555s
Details
⚠️ standalone-results.xml - 100/143, skipped: 43 - Passed in 0.555s
- ✅ TestHelper.RuntimeInternals.CommandLineArgsTest - 5/5 - Passed in 0.019s
- ✅ DictionaryFromCommandLineArgs - Passed in 0.017s
- ✅ GetJUnitResultsPath_WithArgument_GotSpecifiedPath - Passed in 0.000s
- ✅ GetJUnitResultsPath_WithoutArgument_ReturnsNull - Passed in 0.001s
- ✅ GetScreenshotDirectory_WithArgument_GotSpecifiedDirectory - Passed in 0.000s
- ✅ GetScreenshotDirectory_WithoutArgument_GotDefaultDirectory - Passed in 0.001s
- ✅ TestHelper.RuntimeInternals.SceneManagerHelperTest.GetAbsolutePath - 2/2 - Passed in 0.001s
- ✅ GetAbsolutePath("./Scene.unity","Assets/Tests/Runtime/Caller.cs","Assets/Tests/Runtime/Scene.unity") - Passed in 0.001s
- ✅ GetAbsolutePath("../../BadPath/../Scenes/Scene.unity","Packages/com.nowsprinting.test-helper/Tests/Runtime/Attributes/Caller.cs","Packages/com.nowsprinting.test-helper/Tests/Scenes/Scene.unity") - Passed in 0.000s
- ✅ TestHelper.RuntimeInternals.SceneManagerHelperTest.GetExistScenePath_ExistPath_GotExistScenePath - 4/4 - Passed in 0.001s
- ✅ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Passed in 0.001s
- ✅ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper/Tes?s/S?enes/NotInScenesInBuild.unity") - Passed in 0.000s
- ✅ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper///NotInScenesInBuild.unity") - Passed in 0.000s
- ✅ GetExistScenePath_ExistPath_GotExistScenePath("Packages/com.nowsprinting.test-helper//NotInScenesInBuild.unity")** - Passed in 0.000s
- ✅ TestHelper.RuntimeInternals.SceneManagerHelperTest.GetExistScenePath_InvalidGlobPattern_OutputLogError - 5/5 - Passed in 0.011s
- ✅ GetExistScenePath_InvalidGlobPattern_OutputLogError("/NotInScenesInBuild.unity","Scene path must start with `Assets/` or `Packages/`")** - Passed in 0.008s
- ✅ GetExistScenePath_InvalidGlobPattern_OutputLogError("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild","Scene path must ends with `.unity`") - Passed in 0.001s
- ✅ GetExistScenePath_InvalidGlobPattern_OutputLogError("Packages//NotInScenesInBuild.unity","Wildcards cannot be used in the package name of path")** - Passed in 0.001s
- ✅ GetExistScenePath_InvalidGlobPattern_OutputLogError("Packages/com.nowsprinting.test-helper/Tests/Scenes/Not??ScenesInBuild.unity","Wildcards cannot be used in the scene name of path") - Passed in 0.001s
- ✅ *GetExistScenePath_InvalidGlobPattern_OutputLogError("Packages/com.nowsprinting.test-helper/Tests/Scenes/InScenesInBuild.unity","Wildcards cannot be used in the scene name of path") - Passed in 0.001s
⚠️ TestHelper.RuntimeInternals.SceneManagerHelperTest.GetExistScenePath_NotExistPath_InEditor_OutputLogError - 0/2, skipped: 2 - Passed in 0.000s⚠️ GetExistScenePath_NotExistPath_InEditor_OutputLogError("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotExistScene.unity") - Skipped⚠️ GetExistScenePath_NotExistPath_InEditor_OutputLogError("Packages/com.nowsprinting.test-helper/*/NotInScenesInBuild.unity") - Skipped
- ✅ TestHelper.RuntimeInternals.SceneManagerHelperTest.GetExistScenePathOnPlayer_GotSceneName - 1/1 - Passed in 0.000s
- ✅ GetExistScenePathOnPlayer_GotSceneName("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Passed in 0.000s
⚠️ TestHelper.RuntimeInternals.SceneManagerHelperTest.LoadSceneAsync_LoadedScene - 0/3, skipped: 3 - Passed in 0.000s⚠️ LoadSceneAsync_LoadedScene("Packages/com.nowsprinting.test-helper/Tests/Scenes/NotInScenesInBuild.unity") - Skipped⚠️ LoadSceneAsync_LoadedScene("Packages/com.nowsprinting.test-helper//NotInScenesInBuildForGlob.unity")** - Skipped⚠️ LoadSceneAsync_LoadedScene("../Scenes/NotInScenesInBuildForRelative.unity") - Skipped
- ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest - 5/5 - Passed in 0.199s
- ✅ TakeScreenshot_FromAsyncTest - Passed in 0.107s
- ✅ TakeScreenshot_Multiple_SaveToEachSpecifyPaths - Passed in 0.041s
- ✅ TakeScreenshot_SaveToDefaultPath - Passed in 0.028s
- ✅ TakeScreenshot_SpecifySuperSizeAndStereoCaptureMode_NotWork - Passed in 0.006s
- ✅ TakeScreenshot_WithoutLogFilepath_SuppressLogging - Passed in 0.018s
- ✅ TestHelper.RuntimeInternals.ScreenshotHelperTest+Internal.DefaultFilename_Parameterized - 1/1 - Passed in 0.001s
- ✅ DefaultFilename_Parameterized(0,"s") - Passed in 0.001s
- ✅ TestHelper.Attributes.BuildSceneAttributeTest - 2/2 - Passed in 0.013s
- ✅ Attach_InferredSceneIntoBuild - Passed in 0.007s
- ✅ Attach_SceneIntoBuild - Passed in 0.006s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.001s
- ✅ AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.001s
- ✅ AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.000s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest - 6/6 - Passed in 0.010s
- ✅ Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.003s
- ✅ Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.002s
- ✅ Attach_WithLight_CreateNewSceneWithLight - Passed in 0.001s
- ✅ AttachToAsyncTest_CreateNewScene - Passed in 0.002s
- ✅ AttachToUnityTest_CreateNewScene - Passed in 0.001s
- ✅ UnloadCreatedSceneInTest_NoErrorInAfterTest - Passed in 0.001s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest+UnloadOthersOptionTest - 3/3 - Passed in 0.005s
- ✅ UnloadOthersOption_BeforeTest - Passed in 0.001s
- ✅ UnloadOthersOption_False_NotUnloadOtherScenes - Passed in 0.002s
- ✅ UnloadOthersOption_True_UnloadOtherScenes - Passed in 0.003s
⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 0/4, skipped: 4 - Passed in 0.000s⚠️ Attach_GameViewHasFocus - Skipped⚠️ Attach_KeepBatchmode - Skipped⚠️ AttachToAsyncTest_GameViewHasFocus - Skipped⚠️ AttachToUnityTest_GameViewHasFocus - Skipped
⚠️ TestHelper.Attributes.GameViewResolutionAttributeTest - 0/2, skipped: 2 - Passed in 0.000s⚠️ AttachToAsyncTest_SetScreenSizeToFullHD - Skipped⚠️ AttachToUnityTest_SetScreenSizeToVGA - Skipped
⚠️ TestHelper.Attributes.GizmosShowOnGameViewAttributeTest - 0/4, skipped: 4 - Passed in 0.000s⚠️ Attach_False_HideGizmos - Skipped⚠️ Attach_True_ShowGizmos - Skipped⚠️ AttachToAsyncTest_ShowGizmos - Skipped⚠️ AttachToUnityTest_ShowGizmos - Skipped
⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s⚠️ Attach_SkipOnBatchMode - Skipped⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
- ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.002s
- ✅ Attach_SkipOnWindowMode - Passed in 0.000s
- ✅ AttachToAsyncTest_SkipOnWindowMode - Passed in 0.001s
- ✅ AttachToUnityTest_SkipOnWindowMode - Passed in 0.001s
- ✅ TestHelper.Attributes.LoadSceneAttributeTest - 6/6 - Passed in 0.029s
- ✅ Attach_LoadedSceneNotInBuild - Passed in 0.005s
- ✅ AttachToAsyncTest_LoadedSceneNotInBuild - Passed in 0.006s
- ✅ AttachToUnityTest_LoadedSceneNotInBuild - Passed in 0.005s
- ✅ UsingGlob_LoadedSceneNotInBuild - Passed in 0.005s
- ✅ UsingInferredPath_LoadedSceneNotInBuild - Passed in 0.004s
- ✅ UsingRelativePath_LoadedSceneNotInBuild - Passed in 0.004s
⚠️ TestHelper.Attributes.TakeScreenshotAttributeTest - 0/24, skipped: 24 - Passed in 0.000s⚠️ Attach_SaveScreenshotToDefaultPath - Skipped⚠️ Attach_SaveScreenshotToDefaultPath_ExistFile - Skipped⚠️ AttachToAsyncTest_SaveScreenshotToDefaultPath - Skipped⚠️ AttachToAsyncTest_SaveScreenshotToDefaultPath_ExistFile - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots(0,2) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots(0,3) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots(1,2) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots(1,3) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,2) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(0,3) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,2) - Skipped⚠️ AttachToParameterizedTest_SaveAllScreenshots_ExistFile(1,3) - Skipped⚠️ AttachToUnityTest_SaveScreenshotToDefaultPath - Skipped⚠️ AttachToUnityTest_SaveScreenshotToDefaultPath_ExistFile - Skipped⚠️ AttachWithDirectory_SaveScreenshotToSpecifyPath - Skipped⚠️ AttachWithDirectory_SaveScreenshotToSpecifyPath_ExistFile - Skipped⚠️ AttachWithFilename_SaveScreenshotToSpecifyPath - Skipped⚠️ AttachWithFilename_SaveScreenshotToSpecifyPath_ExistFile - Skipped⚠️ AttachWithGizmos_TakeScreenshotWithGizmos - Skipped⚠️ AttachWithGizmos_TakeScreenshotWithGizmos_ExistFile - Skipped⚠️ AttachWithStereoCaptureMode_SaveStereoScreenshot - Skipped⚠️ AttachWithStereoCaptureMode_SaveStereoScreenshot_ExistFile - Skipped⚠️ AttachWithSuperSize_SaveSuperSizeScreenshot - Skipped⚠️ AttachWithSuperSize_SaveSuperSizeScreenshot_ExistFile - Skipped
- ✅ TestHelper.Attributes.TimeScaleAttributeTest - 4/4 - Passed in 0.005s
- ✅ AttachToUnityTest_ApplyTimeScale - Passed in 0.002s
- ✅ AttachToAsyncTest_ApplyTimeScale - Passed in 0.002s
- ✅ Attach_ApplyTimeScale - Passed in 0.000s
- ✅ AfterRunningTest_RevertTimeScale - Passed in 0.000s
- ✅ TestHelper.Attributes.UnityVersionAttributeTest.IsSkip_newerThanOrEqual_NotSkip - 5/5 - Passed in 0.001s
- ✅ IsSkip_newerThanOrEqual_NotSkip("2023.2.16f1") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_NotSkip("2023.2.15f1") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_NotSkip("2023.2") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_NotSkip("2023") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_NotSkip("2022") - Passed in 0.000s
- ✅ TestHelper.Attributes.UnityVersionAttributeTest.IsSkip_newerThanOrEqual_Skip - 3/3 - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_Skip("2023.2.17f1") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_Skip("2023.3") - Passed in 0.000s
- ✅ IsSkip_newerThanOrEqual_Skip("6000") - Passed in 0.000s
- ✅ TestHelper.Attributes.UnityVersionAttributeTest.IsSkip_olderThan_NotSkip - 5/5 - Passed in 0.001s
- ✅ IsSkip_olderThan_NotSkip("2023.2.17f1") - Passed in 0.000s
- ✅ IsSkip_olderThan_NotSkip("2023.2.16f1") - Passed in 0.000s
- ✅ IsSkip_olderThan_NotSkip("2023.2") - Passed in 0.000s
- ✅ IsSkip_olderThan_NotSkip("2023") - Passed in 0.000s
- ✅ IsSkip_olderThan_NotSkip("6000") - Passed in 0.000s
- ✅ TestHelper.Attributes.UnityVersionAttributeTest.IsSkip_olderThan_Skip - 4/4 - Passed in 0.000s
- ✅ IsSkip_olderThan_Skip("2023.2.15f1") - Passed in 0.000s
- ✅ IsSkip_olderThan_Skip("2023.1") - Passed in 0.000s
- ✅ IsSkip_olderThan_Skip("2022") - Passed in 0.000s
- ✅ IsSkip_olderThan_Skip("2021") - Passed in 0.000s
⚠️ TestHelper.Attributes.UnityVersionAttributeTest - 1/2, skipped: 1 - Passed in 0.000s- ✅ Attach_newerThanOrEqual2019_NotSkip - Passed in 0.000s
⚠️ Attach_olderThan2019_4_0f1_Skip - Skipped
- ✅ TestHelper.Comparers.GameObjectNameComparerTest - 4/4 - Passed in 0.016s
- ✅ UsingWithCollection_CompareGameObjectsByName - Passed in 0.003s
- ✅ UsingWithCollection_NotContain_Failure - Passed in 0.012s
- ✅ UsingWithEqualTo_CompareGameObjectsByName - Passed in 0.000s
- ✅ UsingWithEqualTo_NotEqualName_Failure - Passed in 0.001s
- ✅ TestHelper.Comparers.XDocumentComparerTest - 2/2 - Passed in 0.040s
- ✅ CreateComparisonDictionary - Passed in 0.021s
- ✅ UsingWithEqualTo_CompareLoosely - Passed in 0.019s
- ✅ TestHelper.Comparers.XmlComparerTest.Compare_CompareAsXml - 20/20 - Passed in 0.004s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.001s
- ✅ Compare_CompareAsXml(null,null,0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute2="attr2">value2</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child>value2</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute="bad attr" attribute2="attr2">value2</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>bad value</child><child attribute="attr" attribute2="attr2">value2</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child attribute="attr" attribute2="attr2">value2</child><child>value1</child></root>",0) - Passed in 0.002s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute2="attr2" attribute="attr">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><!-- comment --><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<?xml version="1.0" encoding="utf-8"?>\n<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root>\n<child>\n value1\n</child>\n<child\n attribute="attr"\n attribute2="attr2">\n value2\n</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",null,1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child attribute="attr" attribute2="attr2">value2</child><child>value1</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child><child attribute2="attr2" attribute="attr">value2</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><!-- comment --><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<?xml version="1.0" encoding="utf-8"?>\n<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root>\n<child>\n value1\n</child>\n<child\n attribute="attr"\n attribute2="attr2">\n value2\n</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",0) - Passed in 0.000s
- ✅ Compare_CompareAsXml(null,"<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",-1) - Passed in 0.000s
- ✅ Compare_CompareAsXml("<root><child>value1</child></root>","<root><child>value1</child><child attribute="attr" attribute2="attr2">value2</child></root>",1) - Passed in 0.000s
- ✅ TestHelper.Comparers.XmlComparerTest - 1/1 - Passed in 0.000s
- ✅ UsingWithEqualTo_CompareAsXml - Passed in 0.000s
- ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.002s
- ✅ IsDestroyed_DestroyedGameObject_Success - Passed in 0.001s
- ✅ IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.000s
- ✅ IsDestroyed_NotGameObject_Failure - Passed in 0.000s
- ✅ IsDestroyed_Null_Failure - Passed in 0.000s
- ✅ IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.001s
- ✅ IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.000s
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