Merge pull request #24 from nowsprinting/chore/remove_setup_node #28
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GitHub Actions / test result (2022.3.11f1)
completed
Oct 25, 2023 in 0s
⚠️ test result (2022.3.11f1) - 53/57, skipped: 4 - Passed in 9.363s
✅ editmode-results.xml - 3/3 - Passed in 0.322s
⚠️ playmode-results.xml - 50/54, skipped: 4 - Passed in 9.042s
Details
✅ editmode-results.xml - 3/3 - Passed in 0.322s
- ✅ TestHelper.Editor.CreateSceneAttributeTest - 1/1 - Passed in 0.055s
- ✅ Attach_CreateNewSceneWithCameraAndLight - Passed in 0.055s
- ✅ TestHelper.Editor.LoadSceneAttributeTest - 1/1 - Passed in 0.091s
- ✅ Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.091s
- ✅ TestHelper.Editor.TemporaryBuildScenesUsingInTestTest - 1/1 - Passed in 0.020s
- ✅ GetScenesUsingInTest_AttachedToMethod_ReturnScenesSpecifiedByAttribute - Passed in 0.020s
⚠️ playmode-results.xml - 50/54, skipped: 4 - Passed in 9.042s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest.AttachToParameterizedTest_CreateNewScene - 2/2 - Passed in 0.008s
- ✅ AttachToParameterizedTest_CreateNewScene(0) - Passed in 0.003s
- ✅ AttachToParameterizedTest_CreateNewScene(1) - Passed in 0.005s
- ✅ TestHelper.Attributes.CreateSceneAttributeTest - 5/5 - Passed in 0.091s
- ✅ Attach_CreateNewSceneWithoutCameraAndLight - Passed in 0.036s
- ✅ Attach_WithCamera_CreateNewSceneWithCamera - Passed in 0.022s
- ✅ Attach_WithLight_CreateNewSceneWithLight - Passed in 0.005s
- ✅ AttachToAsyncTest_CreateNewScene - Passed in 0.019s
- ✅ AttachToUnityTest_CreateNewScene - Passed in 0.008s
⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 3/4, skipped: 1 - Passed in 3.232s⚠️ Attach_GameViewHasFocus - Skipped- ✅ Attach_KeepBatchmode - Passed in 0.996s
- ✅ AttachToAsyncTest_Normally - Passed in 2.130s
- ✅ AttachToUnityTest_Normally - Passed in 0.106s
- ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.282s
- ✅ AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.177s
- ✅ AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.106s
⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s⚠️ Attach_SkipOnBatchMode - Skipped⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
- ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.193s
- ✅ Attach_SkipOnWindowMode - Passed in 0.001s
- ✅ AttachToAsyncTest_SkipOnWindowMode - Passed in 0.093s
- ✅ AttachToUnityTest_SkipOnWindowMode - Passed in 0.098s
- ✅ TestHelper.Attributes.LoadSceneAttributeTest - 3/3 - Passed in 2.876s
- ✅ Attach_AlreadyLoadedSceneNotInBuild - Passed in 0.216s
- ✅ AttachToAsyncTest_AlreadyLoadedSceneNotInBuild - Passed in 2.283s
- ✅ AttachToUnityTest_AlreadyLoadedSceneNotInBuild - Passed in 0.377s
- ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.026s
- ✅ IsDestroyed_DestroyedGameObject_Success - Passed in 0.006s
- ✅ IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.007s
- ✅ IsDestroyed_NotGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_Null_Failure - Passed in 0.001s
- ✅ IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.008s
- ✅ IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s
- ✅ TestHelper.Random.RandomExtensionsTest - 3/3 - Passed in 0.020s
- ✅ NextNormalizedVector2_InRange - Passed in 0.010s
- ✅ NextNormalizedVector3_InRange - Passed in 0.006s
- ✅ NextScreenPosition_InRange - Passed in 0.004s
- ✅ TestHelper.Random.RandomWrapperTest - 3/3 - Passed in 0.005s
- ✅ Constructor - Passed in 0.002s
- ✅ Constructor_NegativeSeedValue_UsingAbsoluteValue - Passed in 0.001s
- ✅ DefaultConstructor_UsingTickCount - Passed in 0.001s
- ✅ TestHelper.Random.StubRandomTest - 2/2 - Passed in 0.008s
- ✅ Next_ReturnSpecifiedValues - Passed in 0.005s
- ✅ ToString_ReturnName - Passed in 0.002s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.018s
- ✅ AddCustomSize_Added - Passed in 0.004s
- ✅ IndexOf_FoundAddedSize - Passed in 0.004s
- ✅ RemoveCustomSize_Removed - Passed in 0.004s
- ✅ CreateInstance_Instantiate - Passed in 0.001s
- ✅ GetGameViewSize_GotGameViewSize - Passed in 0.001s
- ✅ GetTotalCount_GotCount - Passed in 0.002s
- ✅ IndexOf_NotFound - Passed in 0.001s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.003s
- ✅ CreateInstance_Instantiate - Passed in 0.001s
- ✅ CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.001s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.012s
- ✅ CreateInstance_Instantiate - Passed in 0.003s
- ✅ Equals_DifferentHeight_NotEquals - Passed in 0.002s
- ✅ Equals_DifferentType_NotEquals - Passed in 0.003s
- ✅ Equals_DifferentWidth_NotEquals - Passed in 0.001s
- ✅ Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
- ✅ Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
- ✅ Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.005s
- ✅ GetWindow - Passed in 0.001s
- ✅ SelectedSizeIndex - Passed in 0.004s
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