Add tests for custom attributes attached to async Test and UnityTest #33
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GitHub Actions / test result (2022.3.4f1)
completed
Oct 21, 2023 in 0s
⚠️ test result (2022.3.4f1) - 40/44, skipped: 4 - Passed in 6.519s
✅ editmode-results.xml - 0/0 - Passed in 0.006s
⚠️ playmode-results.xml - 40/44, skipped: 4 - Passed in 6.513s
Details
✅ editmode-results.xml - 0/0 - Passed in 0.006s
⚠️ playmode-results.xml - 40/44, skipped: 4 - Passed in 6.513s
⚠️ TestHelper.Attributes.FocusGameViewAttributeTest - 3/4, skipped: 1 - Passed in 4.002s⚠️ Attach_GameViewHasFocus - Skipped- ✅ Attach_KeepBatchmode - Passed in 1.151s
- ✅ AttachToAsyncTest_Normally - Passed in 2.735s
- ✅ AttachToUnityTest_Normally - Passed in 0.114s
- ✅ TestHelper.Attributes.GameViewResolutionAttributeTest - 2/2 - Passed in 0.305s
- ✅ AttachToAsyncTest_SetScreenSizeToFullHD - Passed in 0.201s
- ✅ AttachToUnityTest_SetScreenSizeToVGA - Passed in 0.104s
⚠️ TestHelper.Attributes.IgnoreBatchModeAttributeTest - 0/3, skipped: 3 - Passed in 0.000s⚠️ Attach_SkipOnBatchMode - Skipped⚠️ AttachToAsyncTest_SkipOnBatchMode - Skipped⚠️ AttachToUnityTest_SkipOnBatchMode - Skipped
- ✅ TestHelper.Attributes.IgnoreWindowModeAttributeTest - 3/3 - Passed in 0.224s
- ✅ Attach_SkipOnWindowMode - Passed in 0.002s
- ✅ AttachToAsyncTest_SkipOnWindowMode - Passed in 0.110s
- ✅ AttachToUnityTest_SkipOnWindowMode - Passed in 0.112s
- ✅ TestHelper.Constraints.DestroyedConstraintTest - 6/6 - Passed in 0.038s
- ✅ IsDestroyed_DestroyedGameObject_Success - Passed in 0.008s
- ✅ IsDestroyed_NotDestroyedGameObject_Failure - Passed in 0.019s
- ✅ IsDestroyed_NotGameObject_Failure - Passed in 0.002s
- ✅ IsDestroyed_Null_Failure - Passed in 0.001s
- ✅ IsNotDestroyed_DestroyedGameObject_Failure - Passed in 0.006s
- ✅ IsNotDestroyed_NotDestroyedGameObject_Success - Passed in 0.001s
- ✅ TestHelper.Random.RandomExtensionsTest - 3/3 - Passed in 0.023s
- ✅ NextNormalizedVector2_InRange - Passed in 0.012s
- ✅ NextNormalizedVector3_InRange - Passed in 0.006s
- ✅ NextScreenPosition_InRange - Passed in 0.005s
- ✅ TestHelper.Random.RandomWrapperTest - 3/3 - Passed in 0.006s
- ✅ Constructor - Passed in 0.002s
- ✅ Constructor_NegativeSeedValue_UsingAbsoluteValue - Passed in 0.002s
- ✅ DefaultConstructor_UsingTickCount - Passed in 0.001s
- ✅ TestHelper.Random.StubRandomTest - 2/2 - Passed in 0.009s
- ✅ Next_ReturnSpecifiedValues - Passed in 0.007s
- ✅ ToString_ReturnName - Passed in 0.002s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizeGroupWrapperTest - 7/7 - Passed in 0.022s
- ✅ AddCustomSize_Added - Passed in 0.004s
- ✅ IndexOf_FoundAddedSize - Passed in 0.005s
- ✅ RemoveCustomSize_Removed - Passed in 0.005s
- ✅ CreateInstance_Instantiate - Passed in 0.002s
- ✅ GetGameViewSize_GotGameViewSize - Passed in 0.002s
- ✅ GetTotalCount_GotCount - Passed in 0.002s
- ✅ IndexOf_NotFound - Passed in 0.002s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizesWrapperTest - 2/2 - Passed in 0.013s
- ✅ CreateInstance_Instantiate - Passed in 0.002s
- ✅ CurrentGroup_GetGameViewSizeGroupInstance - Passed in 0.011s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewSizeWrapperTest - 7/7 - Passed in 0.013s
- ✅ CreateInstance_Instantiate - Passed in 0.003s
- ✅ Equals_DifferentHeight_NotEquals - Passed in 0.002s
- ✅ Equals_DifferentType_NotEquals - Passed in 0.003s
- ✅ Equals_DifferentWidth_NotEquals - Passed in 0.001s
- ✅ Equals_InnerObjectIsNull_NotEquals - Passed in 0.001s
- ✅ Equals_SameSizeButDifferentName_Equals - Passed in 0.001s
- ✅ Equals_WrapperObjectIsNull_NotEquals - Passed in 0.001s
- ✅ TestHelper.Wrappers.UnityEditor.GameViewWrapperTest - 2/2 - Passed in 0.006s
- ✅ GetWindow - Passed in 0.001s
- ✅ SelectedSizeIndex - Passed in 0.004s
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