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Before this PR, it was impossible to create macroquad material with an array as an uniform type.
Now it is possible:
To reduce an impact of a braking change,
load_material
signature changed:Most of the old code using load_material should keep working, while now it is possible to use
MaterialParams2
, the same struct, but with a completeUniformDesc
. CompleteUniformDesc
now allows loading materials with arrays as a uniform.A
custom_material
example got updated to show how to use uniform arrays.