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Releases: nhamil/python-tilewe

Tilewe v0.0.3

28 Nov 05:13
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Moves the internal tilewe implementation to C for significant performance improvements while keeping the API mostly the same and adding more sample engine variants. Game tree exploration sees speeds of 10s to 100s of thousands of nodes per second, up from the ~2200 max achieved in the pure Python version of tilewe.

Tilewe v0.0.2

28 Nov 05:11
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Moves the internal tilewe implementation to C for significant performance improvements while keeping the API mostly the same.

Python Tilewe v0.0.1

21 Nov 04:41
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The first and last version of Tilewe using pure Python. This version of Tilewe takes Python to its performance limits, but sadly still only achieves a maximum rate of ~2200 move applications (game tree nodes explored) per second, up from ~500 before Python optimizations. We expect to 50-60x this with the introduction of a C submodule in the next version.