-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* create base for new config system * add more helper functions for handling config * fix oversight with read_config_with_default not returning proper if setting default * repurpose global.debug variable for config * create base for the new debug keybind system * change how config is read and loaded to avoid opening file too much * add function for checking if debug keybind is active * update function calls of old active feature key to new debug keybind checker * remove screenshot from the game's debug check * fix config function not calling global variable * add hitbox as a debug keybind * add new "basic" options * add base for new rng rigging system * add new other keybind base system * change a few practice modes to have internal API * add internal api for snowgrave plot * changed party selector API (potentially broken since untested) * change ch1 mashing stat display API * change room warping API * change timer variables to be config driven * change split preset system to work with new config * refix battle timer and clean up segment timer * fix splits timer to work with new system * implement first timer part of new menu * reintegrate splits preset creator * add debug keybinds base options * add misc keybinds menu * add basic item giver * add basic party selector to menu * add plot warp to menu * add snowgrave plot warp to menu * add room warp with typing room name * improvements to room search * fix numbers in room search * improve saves browsing and readd feature * make color ui menu work in new config * remove dead code * fix vanilla debug checks for ch1 * redesign how mod options disables keybinds * debug mode persistance fixed * add ui color for scrollbar * improved scrollbar function * fix bug with the font in mod options * fix special instructions * remove dead code * fix split preset highlighting * improve split creator * add proper unkillable code for boss practice mode * add reset default keybinds functionality * nearly finish item selector * rename "game flags" to more descriptive name * change the locking for game data on savefiles * add chapter select check for room warping * add menu descriptions and proper scrolling * add description to the majority of options * final mod option fixes * more survey program compatibility * add misc options in the menu * fix missing name * fix misplaced break * fix scrolling not being quite right * update mod version * adding enumeration * remove descriptions from preset creation instructions * add survey program split preset compatibility * update readme
- Loading branch information
Showing
101 changed files
with
3,014 additions
and
2,219 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,17 @@ | ||
# Keucher Mod | ||
Keucher Mod is a DELTARUNE speedrun practice mod | ||
|
||
Keucher Mod, created by Keucher, is a DELTARUNE speedrun practice mod. | ||
# Installation | ||
|
||
1. Download [the latest version of the mod](https://github.com/nhaar/keucher-mod/releases/latest). In the `assets` section, choose the patch you will use | ||
2. Choose the ROM patcher you prefer, if you don't have any, [this one is recommended](https://www.marcrobledo.com/RomPatcher.js/) | ||
3. For the "ROM file", select the `data.win` from your DELTARUNE game files. | ||
4. For the "Patch file", select the patch appropriate for your DELTARUNE version. | ||
5. Apply the patch, and save the generated file as `data.win` in the game folder, and the mod will be installed | ||
|
||
# Contributing | ||
|
||
See the [wiki](https://github.com/nhaar/keucher-mod/wiki) for how to contribute | ||
|
||
# Credits | ||
|
||
This repository started on version 4 of Keucher Mod which is based on version 3, which was primarily done by Keucher, with added help from Ocean Bagel |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -3,5 +3,5 @@ | |
/// AFTER | ||
c_wait(70) | ||
/// CODE | ||
global.current_event = "city2end" | ||
global.current_event = "ch2_city2end" | ||
/// END |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,3 @@ | ||
/// IMPORT .ignore ifndef DEMO | ||
|
||
global.current_event = "cyberend" | ||
global.current_event = "ch2_cyberend" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
/// PATCH | ||
/// PREPEND | ||
global.current_event = "kingdefeat" | ||
global.current_event = "ch1_kingdefeat" | ||
/// END |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
10 changes: 0 additions & 10 deletions
10
src/mod/all_chapters/IGT/events/obj_shortcut_door_Step_0.gml
This file was deleted.
Oops, something went wrong.
Oops, something went wrong.