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[Core P2P] fix the bug #3695

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Jan 24, 2025
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6 changes: 5 additions & 1 deletion src/Neo/Network/P2P/RemoteNode.cs
Original file line number Diff line number Diff line change
Expand Up @@ -234,7 +234,11 @@ internal static Props Props(NeoSystem system, LocalNode localNode, object connec
private void SendMessage(Message message)
{
ack = false;
SendData(ByteString.FromBytes(message.ToArray(Version.AllowCompression)));
// Here it is possible that we dont have the Version message yet,
// so we need to send the message uncompressed
SendData(message.Command == MessageCommand.Version
? ByteString.FromBytes(message.ToArray())
: ByteString.FromBytes(message.ToArray(Version.AllowCompression)));
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sentCommands[(byte)message.Command] = true;
}

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