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Custom mobs for Minetest "Stampy" map (https://forum.minetest.net/viewtopic.php?pid=130100). Fork of simple mobs by PilzAdam.
neko259/mobs
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Notes ----- cows: right-click with empty bucket gets milk sheep: right-click gets wool chicken: right-click to get an egg Milk and eggs need a food mod to be installed. Textures are from Faithful 32x32 pack (http://www.minecraftforum.net/topic/72747-faithful-32x32-pack-updateocelot-two-cats-new-saplings-ctm-17/) Sounds are from the Minecraft Wiki (Freesound license) =====Pig=====(at layer 1) =====Cow=====(at layer 2) =====Sheep=====(at layer 3) Ver.0.3 Mesh by Morn76 Animation by Pavel_S ===Chicken=== Mesh and animation by Pavel_S Meshes : Pig, Cow, Sheep Armatures : Pig_Rig, Cow_Rig, Sheep_Rig ==Animation== Optimized for 24fps. (the last frame equal to first in each animation) The first frame of each animation is default pose. =List of animations : standing (head bobbing slightly up and down) : 1-24 walking : 24-50 eating (head goes to the ground) : 50-79 eating cycle : 58-73 look around right : 79-99 looking left pose : 89 left : 99-119 looking right pose : 109 hurt (quick half jump with legs slightly crossed) : 119-155 death (falls on left side) : 155-180 There is no delays for looking around and repeats for eating! ==Rig== See Pig_Rig.png ==ChangeLog== 0.3 Added Cow, Sheep Added Cow and Sheep animations Fixed UVunwraps Extended hurt and death animation 0.2 Added Pig animation Fixed UVunwrap =====Creeper===== Ver.0.3 Mesh by Morn76 Animation by Pavel_S Meshes : Creeper Armatures : Creeper_Rig ==Animation== Optimized for 24fps. (the last frame equal to first in each animation) The first frame of each animation is default pose. =List of animations : standing : 1-25 walking : 25-50 look around right : 50-80 looking left pose : 65 left : 80-110 looking right pose : 95 hurt : 110-140 death : 140-190 =====Skeleton===== Ver.0.3 Mesh by Morn76 Animation by Pavel_S Meshes : Skeleton Armatures : Skeleton_Rig ==Animation== Optimized for 30fps. (the last frame equal to first in each animation) The first frame of each animation is default pose. =List of animations : standing (head bobbing slightly up and down) : 1-25 walking : 25-50 hurt (quick half jump with legs slightly crossed) : 85-117 death (falls on left side) : 117-146 =====Zombie===== Mesh by Morn76 Animation by Pavel_S 1 - 24 - standing 24 - 48 - walking 48 - 64 - running 64 - 88 - hurm 88 - 120 - death ******************************************************************************* Original "simple mobs" README follows === MOBS-MOD for MINETEST-C55 === by PilzAdam Inroduction: This mod adds some basic hostile and friendly mobs to the game. How to install: Unzip the archive an place it in minetest-base-directory/mods/minetest/ if you have a windows client or a linux run-in-place client. If you have a linux system-wide instalation place it in ~/.minetest/mods/minetest/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. For further information or help see: http://wiki.minetest.com/wiki/Installing_Mods How to use the mod: See https://github.com/PilzAdam/mobs/wiki For developers: The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/API License: Sourcecode: WTFPL (see below) Grahpics: WTFPL (see below) Models: WTFPL (by Pavel_S, see below) See also: http://minetest.net/ DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004 Copyright (C) 2004 Sam Hocevar <[email protected]> Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE FUCK YOU WANT TO.
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Custom mobs for Minetest "Stampy" map (https://forum.minetest.net/viewtopic.php?pid=130100). Fork of simple mobs by PilzAdam.
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