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## [2.0.0] - 2019-11-06 - Improved Visual Studio and Visual Studio for Mac automatic discovery - Added support for the VSTU messaging system (start/stop features from Visual Studio) - Added support for solution roundtrip (preserves references to external projects and solution properties) - Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3) - Added a warning when using legacy pdb symbol files. - Fixed issues while Opening Visual Studio on Windows - Fixed issues while Opening Visual Studio on Mac ## [1.1.1] - 2019-05-29 Fix Bridge assembly loading with non VS2017 editors ## [1.1.0] - 2019-05-27 Move internal extension handling to package.
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# Code Editor Package for Visual Studio | ||
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## [1.0.11] - 2019-05-21 | ||
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Fix detection of visual studio for mac installation. | ||
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## [1.0.10] - 2019-05-04 | ||
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Fix ignored comintegration executable | ||
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## [1.0.9] - 2019-03-05 | ||
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Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin | ||
Use release build of COMIntegration for Visual Studio | ||
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## [1.0.7] - 2019-04-30 | ||
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Ensure asset database is refreshed when generating csproj and solution files. | ||
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## [1.0.6] - 2019-04-27 | ||
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Add support for generating all csproj files. | ||
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## [1.0.5] - 2019-04-18 | ||
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Fix relative package paths. | ||
Fix opening editor on mac. | ||
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## [1.0.4] - 2019-04-12 | ||
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- Fixing null reference issue for callbacks to AssetPostProcessor. | ||
- Ensure Path.GetFullPath does not get an empty string. | ||
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## [1.0.3] - 2019-01-01 | ||
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### This is the first release of *Unity Package visualstudio_editor*. | ||
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Using the newly created api to integrate Visual Studio with Unity. | ||
# Code Editor Package for Visual Studio | ||
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## [2.0.0] - 2019-11-06 | ||
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||
- Improved Visual Studio and Visual Studio for Mac automatic discovery | ||
- Added support for the VSTU messaging system (start/stop features from Visual Studio) | ||
- Added support for solution roundtrip (preserves references to external projects and solution properties) | ||
- Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3) | ||
- Added a warning when using legacy pdb symbol files. | ||
- Fixed issues while Opening Visual Studio on Windows | ||
- Fixed issues while Opening Visual Studio on Mac | ||
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## [1.1.1] - 2019-05-29 | ||
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Fix Bridge assembly loading with non VS2017 editors | ||
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## [1.1.0] - 2019-05-27 | ||
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Move internal extension handling to package. | ||
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## [1.0.11] - 2019-05-21 | ||
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Fix detection of visual studio for mac installation. | ||
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## [1.0.10] - 2019-05-04 | ||
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Fix ignored comintegration executable | ||
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## [1.0.9] - 2019-03-05 | ||
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Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin | ||
Use release build of COMIntegration for Visual Studio | ||
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||
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## [1.0.7] - 2019-04-30 | ||
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Ensure asset database is refreshed when generating csproj and solution files. | ||
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## [1.0.6] - 2019-04-27 | ||
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Add support for generating all csproj files. | ||
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## [1.0.5] - 2019-04-18 | ||
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Fix relative package paths. | ||
Fix opening editor on mac. | ||
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## [1.0.4] - 2019-04-12 | ||
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- Fixing null reference issue for callbacks to AssetPostProcessor. | ||
- Ensure Path.GetFullPath does not get an empty string. | ||
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## [1.0.3] - 2019-01-01 | ||
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### This is the first release of *Unity Package visualstudio_editor*. | ||
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Using the newly created api to integrate Visual Studio with Unity. |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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# Contributing | ||
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## All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement) | ||
By making a pull request, you are confirming agreement to the terms and conditions of the UCA, including that your Contributions are your original creation and that you have complete right and authority to make your Contributions. | ||
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# Contributing | ||
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## All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement) and [Microsoft Contributor License Agreement (CLA)](https://cla.opensource.microsoft.com/) | ||
By making a pull request, you are confirming agreement to the terms and conditions of the UCA and CLA, including that your contributions are your original creation and that you have complete right and authority to make your contributions. | ||
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## Once you have a change ready following these ground rules. Simply make a pull request |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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# Code Editor Package for Visual Studio | ||
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This package is not intended to be modified by users. | ||
# Code Editor Package for Visual Studio | ||
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This package is not intended to be modified by users. | ||
Nor does it provide any api intended to be included in user projects. |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.