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feat: change the default value of UIParticle.scale from 10 to 1 #93

feat: change the default value of UIParticle.scale from 10 to 1

feat: change the default value of UIParticle.scale from 10 to 1 #93

Triggered via push May 23, 2024 11:05
Status Cancelled
Total duration 6m 5s
Artifacts

test.yml

on: push
⚙️ Setup
6s
⚙️ Setup
Matrix: 🧪 Run tests
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9 errors and 32 warnings
🧪 Run tests (2020.1.17f1)
Build failed with exit code 1
🧪 Run tests (2020.2.7f1)
Build failed with exit code 1
🧪 Run tests (2021.2.19f1)
The run was canceled by @mob-sakai.
🧪 Run tests (2022.1.24f1)
The run was canceled by @mob-sakai.
🧪 Run tests (2022.1.24f1)
The operation was canceled.
🧪 Run tests (2022.2.21f1)
The run was canceled by @mob-sakai.
🧪 Run tests (2022.2.21f1)
The operation was canceled.
🧪 Run tests (2021.3.38f1)
The run was canceled by @mob-sakai.
🧪 Run tests (2021.3.38f1)
The operation was canceled.
🧪 Run tests (2020.1.17f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.2.7f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.3.48f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2020.3.48f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2020.3.48f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2020.3.48f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2020.3.48f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2019.4.40f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2019.4.40f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2019.4.40f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2019.4.40f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2019.4.40f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.1.28f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2021.1.28f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2021.1.28f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.1.28f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.1.28f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.2.19f1)
[NanoMonitor] NanoMonitor does not run on load:
🧪 Run tests (2021.2.19f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.