feat: change the default value of UIParticle.scale
from 10
to 1
#93
Annotations
9 errors and 32 warnings
🧪 Run tests (2020.1.17f1)
Build failed with exit code 1
|
🧪 Run tests (2020.2.7f1)
Build failed with exit code 1
|
🧪 Run tests (2021.2.19f1)
The run was canceled by @mob-sakai.
|
🧪 Run tests (2022.1.24f1)
The run was canceled by @mob-sakai.
|
🧪 Run tests (2022.1.24f1)
The operation was canceled.
|
🧪 Run tests (2022.2.21f1)
The run was canceled by @mob-sakai.
|
🧪 Run tests (2022.2.21f1)
The operation was canceled.
|
🧪 Run tests (2021.3.38f1)
The run was canceled by @mob-sakai.
|
🧪 Run tests (2021.3.38f1)
The operation was canceled.
|
🧪 Run tests (2020.1.17f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2020.2.7f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2020.3.48f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2020.3.48f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2020.3.48f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2020.3.48f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2020.3.48f1)
[NanoMonitor] NanoMonitor does not run on load:
|
🧪 Run tests (2019.4.40f1)
[NanoMonitor] NanoMonitor does not run on load:
|
🧪 Run tests (2019.4.40f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2019.4.40f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2019.4.40f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2019.4.40f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.1.28f1)
[NanoMonitor] NanoMonitor does not run on load:
|
🧪 Run tests (2021.1.28f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2021.1.28f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2021.1.28f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2021.1.28f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.2.19f1)
[NanoMonitor] NanoMonitor does not run on load:
|
🧪 Run tests (2021.2.19f1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.2.19f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2021.2.19f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2021.2.19f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.NanoMonitor.NanoMonitorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new NanoMonitorProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.UIExtensions.UIParticleProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new UIParticleProjectSettings.
|
🧪 Run tests (2021.3.38f1)
Coffee.SimpleSceneNavigator.SimpleSceneNavigatorProjectSettings must be instantiated using the ScriptableObject.CreateInstance method instead of new SimpleSceneNavigatorProjectSettings.
|
🧪 Run tests (2021.3.38f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|