Version 0.13f - Hypnofrog
Pre-release
Pre-release
Croak, here to release 0.13f. (the f stands for 🐸)
This is a release has come a lot sooner than usual but still has quite a lot of new features and bug fixes.
Enjoy! 😊
Features
New General API Stuff
- Properly implement queries for format support w/ respective usages
- Implement D3DOK_NOAUTOGEN return code for CreateTexture functions
- Quietened a lot of stubs that don't matter
- Improved return codes to not advertise things we don't support
- Refactored adapter code, w/ misc. cleanup and safer code
- Very basic border color support
- Fixes shadows in some games that use inverse blending + border of ~ 1,1,1,1
- Improved AllocUpBuffer behaviour to reduce memory fragmentation (@doitsujin)
New Fixed Function Support!
- Implemented D3DTSS_TEXCOORDINDEX
New Shader Support!
- Implement DemoteToHelperInvocation for NV/Intel for Discards
- Implemented sign and bias modifiers
- Implemented TexReg{Ar,Gb,Rgb} ops
- Implemented TexDp3Tex
- Implemented Crs
Bug Fixes
D3D9
- Removed support for R8G8B8 (not supported anywhere natively anymore, and causes issues in newer games that use it incorrectly
- Add a low weight implicit flush to UpdateTexture
- Can improve loading times in some games where we used to stall on some uploads (eg. Sims 2)
- Check mip level range in GetCubeMapSurface (@K0bin)
DXSO (Shader Fixes)
- Saturated diffuse and specular color on PS 1.x and 2.x (COLOR0 and COLOR1 outputs in VS)
- Clamped constants to -1.0f and 1.0f in PS 1.x shaders
- Corrected Dz and Dw implementation
- Fixed texcoord/texcrd op across all shader models (@Joshua-Ashton & @K0bin)
- Fixed implicit samplers for indices > 0
Notes
Please do not use wine's d3d9x
or d3dcompiler
with d9vk. They make invalid API calls and generate bad shaders. I cannot stress this enough.
If you are compiling with MinGW, please use the dwarf2 exception patch to improve performance.
Acknowledgements
- ドイツ人 (doitsujin): for creating the base of the project, DXVK
- Rhedox and CME: for helping with debugging
- VKx and Frog Family Discords: for helping with testing