This showcase demonstrates the power of the Flutter Framework. Since Flutter version 3 the code can be compiled for all major platforms.
In the proof of concept movie you see an iOS Simulator, an Android emulator, an iPad Simulator, a Linux Desktop application (top right), the macOS Desktop application (bottom left) and a Web Browser (bottom right). Windows is supported and can be tested over the release section. The web version is here https://milkinteractive.github.io/flutter-platforms-showcase accessible.
screen-recording-platforms-1080p.mov
- Download the Flutter SDK and go through the installation process.
- I recommend using the Visual Studio Code as the IDE.
- Install the Flutter extensions for Visual Studio Code
- Run
flutter pub get
to get the Flutter packages which are defined in thepubspec.yaml
file. - Run
flutter run
to run it on a machine or device.
Here are a few resources to get you started if this is your first Flutter project:
For help getting started with Flutter development, view the online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.
- https://pub.dev/packages/map
- https://pub.dev/packages/charts_flutter
- https://pub.dev/packages/latlng
- https://pub.dev/packages/cached_network_image
- https://pub.dev/packages/platform
- https://github.com/jonataslaw/getx
- https://github.com/Sorbh/kdGaugeViewFlutter
- https://www.stadlerrail.com/de/signaltechnik/
- https://www.flickr.com/photos/kecko/47823896391/in/photolist-2jJLm3u-2hS914C-2fS2LeL-THK9Cu-2fS2YeM-2fS2Y3V-2exFi3k-2fS2XLc-Mjkxqk-2hScy6r-UvNXFQ-UvNXkQ-MDfuPE-LZMugW-UvNY7u-TwyDYX-UvNX11
- https://www.flickr.com/photos/97054115@N03/29957593436/in/photolist-2jJLm3u-2hS914C-2fS2LeL-THK9Cu-2fS2YeM-2fS2Y3V-2exFi3k-2fS2XLc-Mjkxqk-2hScy6r-UvNXFQ-UvNXkQ-MDfuPE-LZMugW-UvNY7u-TwyDYX-UvNX11