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Publishing to gh-pages (publish.sh)
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mikeder committed May 9, 2024
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2 changes: 1 addition & 1 deletion about/index.html
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Expand Up @@ -67,7 +67,7 @@ <h1><a href="https://mikeder.net/about/resume/">Resume</a></h1>
<time>25.01.2019 00:00</time>

<div class="container">
Michael W. Eder <a href="http://mikeder.net">http://mikeder.net</a> <a href="https://github.com/mikeder">https://github.com/mikeder</a> <a href="mailto:[email protected]">[email protected]</a> Work Experience Tech Lead Staff Engineer / Commerce &amp; Identity, Bethesda.net Aug. 2019 - Current Tech lead for excavate team that migrated 300k+ BNET accounts, games, and wallets to STEAM. Lead Golang language migration effort for E-Commerce team. Provide end-to-end gRPC and REST microservice implementations. Work closely with in-house and contract engineers to promote development and engineering best practices. SRE Lead / Live Engineering, Bethesda.
Michael W. Eder <a href="http://mikeder.net">http://mikeder.net</a> <a href="https://github.com/mikeder">https://github.com/mikeder</a> <a href="mailto:[email protected]">[email protected]</a> Work Experience Tech Lead Staff Engineer / Live Operations, Zenimax Central Services July 2023 - Current Lead migration of a large Ruby codebase to Golang and Typescript + React. Lead Golang migration and sunset efforts for several legacy Python applications. Coordinate and co-develop with game studio partners to facilitate customer support of live games. Architect and implement an open source “component detector” tool to scan and submit OSS manifests to MSFT, for legal compliance.

<a href="https://mikeder.net/about/resume/">Read more...</a>

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2 changes: 1 addition & 1 deletion about/index.xml
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Expand Up @@ -23,7 +23,7 @@ This site will contain notes about things I am currently working on, or thoughts
<pubDate>Fri, 25 Jan 2019 00:00:00 +0000</pubDate>

<guid>https://mikeder.net/about/resume/</guid>
<description>Michael W. Eder http://mikeder.net https://github.com/mikeder [email protected] Work Experience Tech Lead Staff Engineer / Commerce &amp;amp; Identity, Bethesda.net Aug. 2019 - Current Tech lead for excavate team that migrated 300k+ BNET accounts, games, and wallets to STEAM. Lead Golang language migration effort for E-Commerce team. Provide end-to-end gRPC and REST microservice implementations. Work closely with in-house and contract engineers to promote development and engineering best practices. SRE Lead / Live Engineering, Bethesda.</description>
<description>Michael W. Eder http://mikeder.net https://github.com/mikeder [email protected] Work Experience Tech Lead Staff Engineer / Live Operations, Zenimax Central Services July 2023 - Current Lead migration of a large Ruby codebase to Golang and Typescript + React. Lead Golang migration and sunset efforts for several legacy Python applications. Coordinate and co-develop with game studio partners to facilitate customer support of live games. Architect and implement an open source &amp;ldquo;component detector&amp;rdquo; tool to scan and submit OSS manifests to MSFT, for legal compliance.</description>
</item>

</channel>
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11 changes: 9 additions & 2 deletions about/resume/index.html
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Expand Up @@ -52,7 +52,14 @@ <h2 id="michael-w-eder">Michael W. Eder</h2>
<li><a href="mailto:[email protected]">[email protected]</a></li>
</ul>
<h2 id="work-experience">Work Experience</h2>
<h3 id="tech-lead-staff-engineer--commerce--identity-bethesdanet-aug-2019---current">Tech Lead Staff Engineer / Commerce &amp; Identity, Bethesda.net <code>Aug. 2019 - Current</code></h3>
<h3 id="tech-lead-staff-engineer--live-operations-zenimax-central-services-july-2023---current">Tech Lead Staff Engineer / Live Operations, Zenimax Central Services <code>July 2023 - Current</code></h3>
<ul>
<li>Lead migration of a large Ruby codebase to Golang and Typescript + React.</li>
<li>Lead Golang migration and sunset efforts for several legacy Python applications.</li>
<li>Coordinate and co-develop with game studio partners to facilitate customer support of live games.</li>
<li>Architect and implement an open source &ldquo;component detector&rdquo; tool to scan and submit OSS manifests to MSFT, for legal compliance.</li>
</ul>
<h3 id="tech-lead-staff-engineer--commerce--identity-bethesdanet-aug-2019---july-2023">Tech Lead Staff Engineer / Commerce &amp; Identity, Bethesda.net <code>Aug. 2019 - July 2023</code></h3>
<ul>
<li>Tech lead for excavate team that migrated 300k+ BNET accounts, games, and wallets to STEAM.</li>
<li>Lead Golang language migration effort for E-Commerce team.</li>
Expand Down Expand Up @@ -176,7 +183,7 @@ <h3 id="game-credits">Game Credits</h3>

<footer id="site-footer">
<p>
&copy; 2024 <a href="https://mikeder.net/">mikeder.net</a> v:fc06aaa</p>
&copy; 2024 <a href="https://mikeder.net/">mikeder.net</a> v:86b5d6d</p>


<a class="fab fa-bandcamp" style="font-size: 24px" href="https://bandcamp.com/mikeder" target="_blank"></a>
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4 changes: 2 additions & 2 deletions blog/apple-photos-export/index.html
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Expand Up @@ -69,7 +69,7 @@ <h5>10.11.2023 11:01</h5>


<div class="md__image">
<img id="[413 478 367 53 118 299]" src="export-prompt.png" onclick="openModal(this.id)" alt="prompt" />
<img id="[139 465 401 17 79 71]" src="export-prompt.png" onclick="openModal(this.id)" alt="prompt" />
</div></p>
<p>I pick a local folder on my desktop for the initial export, to double check the formats and naming convention and then copy it over to the external network storage.</p>
<p>You can check the progress of the export in the Photos app, next to the zoom slider.</p>
Expand All @@ -81,7 +81,7 @@ <h5>10.11.2023 11:01</h5>


<div class="md__image">
<img id="[18 464 325 421 201 45]" src="progress.png" onclick="openModal(this.id)" alt="progress" />
<img id="[389 32 331 396 182 292]" src="progress.png" onclick="openModal(this.id)" alt="progress" />
</div></p>

</div>
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2 changes: 1 addition & 1 deletion blog/archive/1576035770-minecraft-again/index.html
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Expand Up @@ -54,7 +54,7 @@ <h5>11.12.2019 03:42</h5>


<div class="md__image">
<img id="[189 5 279 84 405 135]" src="https://minecraft-mp.com/banner-239994-5.png" onclick="openModal(this.id)" alt="img" />
<img id="[313 258 360 133 178 201]" src="https://minecraft-mp.com/banner-239994-5.png" onclick="openModal(this.id)" alt="img" />
</div></p>
<p>Map: <a href="http://sqweeb.net:4444">http://sqweeb.net:4444</a></p>

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4 changes: 2 additions & 2 deletions blog/archive/1586737241-chicken-tamer/index.html
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Expand Up @@ -55,7 +55,7 @@ <h5>13.04.2020 00:20</h5>


<div class="md__image">
<img id="[341 325 463 492 305 250]" src="https://assets.sqweeb.net/images/minecraft/screenshots/2019-09-15_19.14.38.png" onclick="openModal(this.id)" alt="shaded downtown" />
<img id="[126 217 463 74 411 274]" src="https://assets.sqweeb.net/images/minecraft/screenshots/2019-09-15_19.14.38.png" onclick="openModal(this.id)" alt="shaded downtown" />
</div>


Expand All @@ -65,7 +65,7 @@ <h5>13.04.2020 00:20</h5>


<div class="md__image">
<img id="[105 99 3 97 63 200]" src="https://assets.sqweeb.net/images/minecraft/screenshots/2020-04-05_21.03.43.png" onclick="openModal(this.id)" alt="new server build" />
<img id="[38 497 116 95 101 145]" src="https://assets.sqweeb.net/images/minecraft/screenshots/2020-04-05_21.03.43.png" onclick="openModal(this.id)" alt="new server build" />
</div></p>

</div>
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6 changes: 3 additions & 3 deletions blog/archive/1587229792-ttsh-v4-build-part-1/index.html
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Expand Up @@ -58,7 +58,7 @@ <h5>18.04.2020 17:09</h5>


<div class="md__image">
<img id="[8 269 62 300 218 341]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0001.jpg" onclick="openModal(this.id)" alt="The Start." />
<img id="[97 431 23 17 315 466]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0001.jpg" onclick="openModal(this.id)" alt="The Start." />
</div></p>
<p>

Expand All @@ -68,7 +68,7 @@ <h5>18.04.2020 17:09</h5>


<div class="md__image">
<img id="[322 22 479 272 340 290]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0002.jpg" onclick="openModal(this.id)" alt="Matching Transistors" />
<img id="[101 214 284 12 134 84]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0002.jpg" onclick="openModal(this.id)" alt="Matching Transistors" />
</div></p>
<p>

Expand All @@ -78,7 +78,7 @@ <h5>18.04.2020 17:09</h5>


<div class="md__image">
<img id="[19 408 53 34 286 204]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0004.jpg" onclick="openModal(this.id)" alt="First round of VCO boards." />
<img id="[159 427 391 254 100 97]" src="https://assets.sqweeb.net/images/synthesizers/TTSH/TTSHv4_DIY_Synthesizer_Build_2020_0004.jpg" onclick="openModal(this.id)" alt="First round of VCO boards." />
</div></p>

</div>
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4 changes: 2 additions & 2 deletions blog/juno-6-repairs-2022/index.html
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Expand Up @@ -58,7 +58,7 @@ <h5>03.11.2022 07:10</h5>


<div class="md__image">
<img id="[53 386 380 372 277 313]" src="pwm-desc.png" onclick="openModal(this.id)" alt="variable pulse width" />
<img id="[160 23 218 321 376 308]" src="pwm-desc.png" onclick="openModal(this.id)" alt="variable pulse width" />
</div></p>
<p>I first measured the input CV on pin 3, I found that it was changing as expected between <code>-.5V</code> and <code>-6.8V</code> as I changed the front panel PWM slider.</p>
<p>
Expand All @@ -69,7 +69,7 @@ <h5>03.11.2022 07:10</h5>


<div class="md__image">
<img id="[340 489 174 456 83 10]" src="pwm-circuit.png" onclick="openModal(this.id)" alt="pwm circuit" />
<img id="[301 98 436 260 421 434]" src="pwm-circuit.png" onclick="openModal(this.id)" alt="pwm circuit" />
</div></p>
<p>I then measured a couple of the output pins and there was a distinct sawtooth waveform but it had a fair amount of noise to it and was unaffected by the front panel control changes. I also confirmed at TR2 of a couple of the voices that the resulting pulse wave was unchanged while moving the PWM slider.</p>
<p>With this evidence I went ahead and replaced the 4051 with the chip I had purchased previously. After replacement I again checked TR2 and confirmed that the pulse duty cycle WAS in fact changing with the front panel changes! I did a quick calibration per the service manual, up to the chorus bias section and buttoned it back up.</p>
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6 changes: 3 additions & 3 deletions blog/jupiter-6-issues-2022/index.html
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Expand Up @@ -66,7 +66,7 @@ <h3 id="update-october-23-2022">Update October 23, 2022</h3>


<div class="md__image">
<img id="[394 82 317 227 73 55]" src="reset-sig1.jpg" onclick="openModal(this.id)" alt="reset-scope-1" />
<img id="[243 295 289 417 156 500]" src="reset-sig1.jpg" onclick="openModal(this.id)" alt="reset-scope-1" />
</div>


Expand All @@ -76,7 +76,7 @@ <h3 id="update-october-23-2022">Update October 23, 2022</h3>


<div class="md__image">
<img id="[23 210 120 321 132 244]" src="reset-sig2.jpg" onclick="openModal(this.id)" alt="reset-scope-2" />
<img id="[481 266 267 441 386 167]" src="reset-sig2.jpg" onclick="openModal(this.id)" alt="reset-scope-2" />
</div>


Expand All @@ -86,7 +86,7 @@ <h3 id="update-october-23-2022">Update October 23, 2022</h3>


<div class="md__image">
<img id="[177 484 311 485 405 253]" src="reset-sig3.jpg" onclick="openModal(this.id)" alt="reset-scope-3" />
<img id="[35 360 388 256 455 299]" src="reset-sig3.jpg" onclick="openModal(this.id)" alt="reset-scope-3" />
</div></p>
<p>Other similar threads:</p>
<ul>
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14 changes: 7 additions & 7 deletions blog/jupiter-6-repairs-2022/index.html
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Expand Up @@ -66,7 +66,7 @@ <h5>09.11.2022 19:48</h5>


<div class="md__image">
<img id="[236 474 355 147 393 51]" src="JP6-two-voice-board.jpeg" onclick="openModal(this.id)" alt="2 voice board" />
<img id="[234 40 9 200 318 107]" src="JP6-two-voice-board.jpeg" onclick="openModal(this.id)" alt="2 voice board" />
</div></p>
<p><strong>Four Voice Board</strong>

Expand All @@ -77,7 +77,7 @@ <h5>09.11.2022 19:48</h5>


<div class="md__image">
<img id="[112 68 368 59 392 225]" src="JP6-four-voice-board.jpeg" onclick="openModal(this.id)" alt="4 voice board" />
<img id="[332 317 150 382 412 233]" src="JP6-four-voice-board.jpeg" onclick="openModal(this.id)" alt="4 voice board" />
</div></p>
<h2 id="factory-board-mods">Factory Board Mods</h2>
<p>Once I had the voice boards out I found there had been a couple, apparently factory, board modifications made. The <a href="https://www.synthxl.com/wp-content/uploads/2018/02/Roland-Jupiter-6-jp6-Service-Manual.pdf">service manual</a> describes a &ldquo;Reducting LFO leakage&rdquo; countermeasure where a trace is cut and bypassed with a piece of wire.</p>
Expand All @@ -94,7 +94,7 @@ <h2 id="factory-board-mods">Factory Board Mods</h2>


<div class="md__image">
<img id="[277 224 141 253 397 257]" src="JP6-LFO-leakage-mod.png" onclick="openModal(this.id)" alt="lfo leakage mod" />
<img id="[460 179 113 73 446 341]" src="JP6-LFO-leakage-mod.png" onclick="openModal(this.id)" alt="lfo leakage mod" />
</div></p>
<p><strong>Two Voice Board Mods</strong>

Expand All @@ -105,7 +105,7 @@ <h2 id="factory-board-mods">Factory Board Mods</h2>


<div class="md__image">
<img id="[374 499 199 241 440 230]" src="JP6-two-voice-mods.jpeg" onclick="openModal(this.id)" alt="2v-mods" />
<img id="[341 98 435 77 458 49]" src="JP6-two-voice-mods.jpeg" onclick="openModal(this.id)" alt="2v-mods" />
</div></p>
<p><strong>Four Voice Board Mods</strong>

Expand All @@ -116,7 +116,7 @@ <h2 id="factory-board-mods">Factory Board Mods</h2>


<div class="md__image">
<img id="[56 178 446 373 128 114]" src="JP6-four-voice-mods.jpeg" onclick="openModal(this.id)" alt="4v-mods" />
<img id="[194 152 141 173 337 253]" src="JP6-four-voice-mods.jpeg" onclick="openModal(this.id)" alt="4v-mods" />
</div></p>
<p>The second board modification was a 330Ω resistor between pin 9 of IC16 and pin 4 of IC23 (2v and 4v) and pin 9 of IC18 and pin 4 of IC25 (4v). The 4 voice board also has a jumper on VCO 2 between pin 1 of RA-5A and pin 10 of IC36A (CEM 3340).</p>
<h2 id="replacing-the-caps">Replacing the caps</h2>
Expand All @@ -129,7 +129,7 @@ <h2 id="replacing-the-caps">Replacing the caps</h2>


<div class="md__image">
<img id="[449 376 62 55 406 278]" src="JP6-new-caps-2.jpeg" onclick="openModal(this.id)" alt="new-caps-2" />
<img id="[293 377 430 33 484 436]" src="JP6-new-caps-2.jpeg" onclick="openModal(this.id)" alt="new-caps-2" />
</div></p>
<p>I tested every one of the old caps as I pulled them out, they all tested within spec&hellip;but maybe they do fail intermittently or under load. /shrug</p>
<p>
Expand All @@ -140,7 +140,7 @@ <h2 id="replacing-the-caps">Replacing the caps</h2>


<div class="md__image">
<img id="[8 370 264 52 226 26]" src="JP6-old-caps-pile.jpeg" onclick="openModal(this.id)" alt="old-caps-pile" />
<img id="[52 182 358 313 157 286]" src="JP6-old-caps-pile.jpeg" onclick="openModal(this.id)" alt="old-caps-pile" />
</div></p>
<h2 id="calibration">Calibration</h2>
<p>After replacing the caps and reinstalling the voice boards I performed a full calibration of the JP6. Since this is a Europa mod JP6, in order to get it into &ldquo;JIG&rdquo; mode for calibration, you have to boot it into Roland code first.</p>
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6 changes: 3 additions & 3 deletions blog/mba-monterey/index.html
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Expand Up @@ -58,7 +58,7 @@ <h5>07.12.2021 21:55</h5>


<div class="md__image">
<img id="[481 325 341 179 454 364]" src="/img/monterey-ver-1201.png#float-right" onclick="openModal(this.id)" alt="Initial Version" />
<img id="[103 109 394 59 157 428]" src="/img/monterey-ver-1201.png#float-right" onclick="openModal(this.id)" alt="Initial Version" />
</div></p>
<p>Issue #1 I don&rsquo;t have a whole lot of evidence to support but it did feel like the battery life on my brand new Macbook Air M1 had gotten a lot worse after the upgrade to Monterey (12.0.1). Previously I could use the laptop for several days without reaching for the charger, now it seems the battery percentage was dropping several percent every few minutes.</p>
<p>Issue #2 really bothered me. One of the main reasons for getting a new laptop was to use in my synthesizer studio, for recording purposes. If my main audio interface, a SoundCraft MTK 12 mixer, was no longer recognized, it would defeat the purpose of the shiney new Mac.</p>
Expand All @@ -70,7 +70,7 @@ <h5>07.12.2021 21:55</h5>


<div class="md__image">
<img id="[63 353 245 92 26 260]" src="/img/bitwig-device-missing.png" onclick="openModal(this.id)" alt="Bitwig Missing I/O" />
<img id="[311 106 14 477 8 379]" src="/img/bitwig-device-missing.png" onclick="openModal(this.id)" alt="Bitwig Missing I/O" />
</div></p>
<p>At first it seemed maybe core audio or core services weren&rsquo;t installed right, or maybe Rosetta 2 wasn&rsquo;t working properly. The version of Bitwig that I own doesn&rsquo;t run natively on Apple silicon, so it requires Rosetta for Intel CPU emulation.

Expand All @@ -80,7 +80,7 @@ <h5>07.12.2021 21:55</h5>


<div class="md__image">
<img id="[44 183 424 393 490 96]" src="/img/bitwig-kind-intel.png#float-left" onclick="openModal(this.id)" alt="Bitwig Missing I/O" />
<img id="[217 63 409 126 388 74]" src="/img/bitwig-kind-intel.png#float-left" onclick="openModal(this.id)" alt="Bitwig Missing I/O" />
</div> I tried reinstalling Bitwig first, that had no effect. Then I tried reinstalling Rosetta 2, which kept giving me errors but still reported as being installed successfully.</p>
<p>Finally, I just reinstalled MacOS itself, luckily this was a simple affair; just continue holding the power button on the laptop while turning it on, until a gear icon shows up. You can then navigate to a menu to perform a reinstall, which left all of my programs and stuff in place.</p>
<p>After the reinstall I tried Bitwig again, at first it seemed the problem persisted but after a disconnect/reconnect of the USB cable to the mixer, things started working again! The mixer was recognized as unplugged and replugged and magically all the inputs and outputs came back as routing options. I swear I unplugged and replugged the mixer several times before attempting any of the above, so I blame MacOS.</p>
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