April 26, 2019
- Updated auto-generated mipmaps support to make it more robust
- Added optional
LoadStaticBuffers
method for GeometricPrimitive - Added VS 2019 desktop projects
- Fixed guards w.r.t. to
windows.h
usage in Keyboard/Mouse headers - Added C++/WinRT
SetWindow
helper to Keyboard/Mouse - Update HLSL script to use Shader Model 5.1 instead of 5.0
- Code cleanup
This version is also available on NuGet as version 2019.4.26