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April 26, 2019

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@walbourn walbourn released this 26 Apr 21:40
  • Updated auto-generated mipmaps support to make it more robust
  • Added optional LoadStaticBuffers method for GeometricPrimitive
  • Added VS 2019 desktop projects
  • Fixed guards w.r.t. to windows.h usage in Keyboard/Mouse headers
  • Added C++/WinRT SetWindow helper to Keyboard/Mouse
  • Update HLSL script to use Shader Model 5.1 instead of 5.0
  • Code cleanup

This version is also available on NuGet as version 2019.4.26