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Adjust Freeplay durations
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mgschwan committed Apr 29, 2020
1 parent 6156b8a commit 8edee05
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Showing 2 changed files with 14 additions and 13 deletions.
9 changes: 5 additions & 4 deletions godot_project/Levelselect.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -84,16 +84,17 @@ level_number = 5

[node name="Freeplay1" parent="." instance=ExtResource( 6 )]
transform = Transform( -0.5, 0, 1.03316e-07, 0, 0.5, 0, -1.03316e-07, 0, -0.5, 0.0179138, 1.6, 1.01773 )
song_name = "Freeplay 100 sec"
song_name = "Freeplay 1 hour"
level_number = -36

[node name="Freeplay2" parent="." instance=ExtResource( 6 )]
transform = Transform( -0.5, 0, 1.03316e-07, 0, 0.5, 0, -1.03316e-07, 0, -0.5, 0.018, 1.403, 1.018 )
song_name = "Freeplay 200 sec"
level_number = -2
song_name = "Freeplay 10 minutes"
level_number = -6

[node name="Freeplay3" parent="." instance=ExtResource( 6 )]
transform = Transform( -0.5, 0, 1.03316e-07, 0, 0.5, 0, -1.03316e-07, 0, -0.5, 0.018, 1.204, 1.018 )
song_name = "Freeplay 300 sec"
song_name = "Freeplay 5 minutes"
level_number = -3

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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18 changes: 9 additions & 9 deletions godot_project/cue_head_obj.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -55,12 +55,12 @@ size = Vector3( 1, 2, 1 )
[sub_resource type="BoxShape" id=4]
extents = Vector3( 0.8, 0.48, 0.089 )

[sub_resource type="BoxShape" id=6]
extents = Vector3( 0.8, 0.48, 2.11386 )
[sub_resource type="BoxShape" id=5]
extents = Vector3( 0.8, 0.48, 3.77057 )

[sub_resource type="CylinderMesh" id=7]
[sub_resource type="CylinderMesh" id=6]

[sub_resource type="SphereMesh" id=5]
[sub_resource type="SphereMesh" id=7]
material = ExtResource( 5 )
radius = 0.04
height = 0.08
Expand Down Expand Up @@ -112,19 +112,19 @@ transform = Transform( 1.01034, 0.000906242, 0.00129629, -0.000902207, 1.0155, 0
shape = SubResource( 4 )

[node name="CollisionShapeExtended" type="CollisionShape" parent="."]
transform = Transform( 1.01034, 0.000906242, 0.00129629, -0.000902207, 1.0155, 0.000442253, -0.0012959, -0.000445667, 1.01034, 0, -0.0136241, 2.24133 )
shape = SubResource( 6 )
transform = Transform( 1.01034, 0.000906242, 0.00129629, -0.000902207, 1.0155, 0.000442253, -0.0012959, -0.000445667, 1.01034, 0, -0.0136241, 3.88151 )
shape = SubResource( 5 )
disabled = true

[node name="MeshInstance" type="MeshInstance" parent="CollisionShapeExtended"]
transform = Transform( 0.553015, -0.000294697, -2.58549e-08, 3.85972e-08, -0.000100621, -0.368677, -8.84079e-05, 2.07314, 2.0202e-05, 8.66991e-06, 2.95136e-06, -0.00675821 )
mesh = SubResource( 7 )
transform = Transform( 0.553016, -0.00238044, -2.09735e-07, 3.11815e-07, -0.000810662, -0.368677, -0.000714132, 3.69928, 0.000163609, 8.66968e-06, 2.95136e-06, -0.00675797 )
mesh = SubResource( 6 )
material/0 = ExtResource( 5 )

[node name="sprinkle" type="CPUParticles" parent="."]
emitting = false
amount = 16
mesh = SubResource( 5 )
mesh = SubResource( 7 )
direction = Vector3( 0, 0, -1 )
flatness = 0.5
gravity = Vector3( 0, 0, 0 )
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