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Develop #24

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@mcgivrer mcgivrer commented May 5, 2023

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mcgivrer added 30 commits April 3, 2023 11:57
- Add a new StormBehavior with lightning the sky with flashing white light.
- refactor Behaviors between 2 new packages entity and scene into the demo package.
- Add a new StormBehavior with lightning the sky with flashing white light.
- refactor Behaviors between 2 new packages entity and scene into the demo package.
- add SoundClip resource support
- add Font resource support
- add new resources like music and fonts.
- Add a new StormBehavior with lightning the sky with flashing white light.
- refactor Behaviors between 2 new packages entity and scene into the demo package.

feat(storm): Add storm thunder light

- Add a new StormBehavior with lightning the sky with flashing white light.
- refactor Behaviors between 2 new packages entity and scene into the demo package.
…-behavior' into feature/rematsering-particles-and-behavior
- Add a CollisionEvent class for any colliding object,
- Update GameEntity with new collisionFlag attribute,
- update PhysicEngine with Collision detection and a new collisions list , and a list of possible colliders.
- for debug purpose add a DefaultScene and a Configuration behavior to load it as default is no config for scene.
- Add a GameLoop interface
- Add a FixedFrameGameLoop implementation
- Modify Game to use GameLoop.
- Add a GameLoop interface
- Add a FixedFrameGameLoop implementation
- Modify Game to use GameLoop.
- updated doc about GameLoop.
- Set the Animations sets for player from Animations properties file
- modify PlayerInputBehavior to manage animations
- add Unit test U500 about Animations.
- add rotation to rendering
- add rotation to PhysicEngine (gravity)
@mcgivrer mcgivrer added the enhancement New feature or request label May 5, 2023
@mcgivrer mcgivrer added this to the windy day milestone May 5, 2023
@mcgivrer mcgivrer self-assigned this May 5, 2023
mcgivrer added 20 commits May 5, 2023 15:49
fix(waterDraw): fix WaterEffectBehavior draw operation.
Change screenshot reference.
- The Game constructor does not use the provided configuration file path.
…scene' into develop

# Conflicts:
#	pom.xml
#	src/main/java/fr/snapgames/game/core/Game.java
#	src/test/resources/test.properties
- Add a scale parameter to the drawDebugInfo metods called from Wiindow
- replace wind by magnetic field
- add a debug filter activation on partial name list.
…m feature/move-debug-info-to-window-frame into develop

Reviewed-on: http://nextserver01:4000/SnapGames/minimal/pulls/1
- fix the scla  factor with scale on X and scale on Y
- add Camera rotation on [L] and [M] keys.
- replace to fr.snapgames.game.demo101.Minimal
… from feature/add-platform-and-collision-response into develop

Reviewed-on: http://nextserver01:4000/SnapGames/minimal/pulls/2
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