Skip to content

mathnet/mathnet-spatial

Folders and files

NameName
Last commit message
Last commit date
Jul 24, 2021
Jul 24, 2021
Apr 7, 2023
Apr 26, 2020
Dec 9, 2023
Oct 4, 2015
Jan 15, 2017
Feb 8, 2018
May 9, 2020
Apr 26, 2020
Mar 31, 2023
Mar 23, 2023
Mar 31, 2023
Mar 23, 2023
Feb 17, 2019
May 9, 2020
Jul 24, 2021
Jul 25, 2021
Apr 3, 2023
Jun 27, 2014
Mar 24, 2023
Jul 24, 2021
May 10, 2020
Jul 24, 2021
Apr 7, 2023
May 9, 2020
May 9, 2020
Jul 24, 2021
Jul 24, 2021
Feb 14, 2015

Repository files navigation

Math.NET Spatial

Join the chat at https://gitter.im/mathnet/mathnet-spatial

Math.NET Spatial is an opensource geometry library for .Net, Silverlight and Mono.

Supports Mono and .Net Framework 4.6.1 or higher and .Net Standard 2.0 or higher on Linux, Mac and Windows.

Math.NET Spatial is covered under the terms of the MIT/X11 license. You may therefore link to it and use it in both opensource and proprietary software projects.

Release Notes & Changes

Installation Instructions

The recommended way to get Math.NET Spatial is to use NuGet. The following packages are provided and maintained in the public NuGet Gallery:

  • MathNet.Spatial - core package.

Supported Platforms:

  • .Net 4.0 and Mono: Windows, Linux and Mac.

Building Math.NET Spatial

Windows (.Net): AppVeyor build status

If you do not want to use the official binaries, or if you like to modify, debug or contribute, you can compile Math.NET Spatial locally either using Visual Studio or manually with the build scripts.

  • The Visual Studio solutions should build out of the box, without any preparation steps or package restores.
  • Instead of a compatible IDE you can also build the solutions with msbuild, or on Mono with xbuild.
  • The full build including unit tests, docs, NuGet and Zip packages is using FAKE.

How to build with MSBuild/XBuild

restore.cmd (or restore.sh)
dotnet build MathNet.Spatial.sln       # build with .Net SDK tools
msbuild MathNet.Spatial.sln            # build with MsBuild
xbuild MathNet.Spatial.sln             # build with Mono, e.g. on Linux or Mac

How to build with FAKE

build.cmd    # normal build (.Net 4.0), run unit tests
./build.sh   # normal build (.Net 4.0), run unit tests - on Linux or Mac
./buildn.sh  # normal build (.Net 4.0), run unit tests - bash on Windows (.Net instead of mono)

build.cmd Build              # normal build
build.cmd Build incremental  # normal build, incremental

build.cmd Test        # normal build, run unit tests
build.cmd Test quick  # normal build, run unit tests except long running ones

build.cmd Clean  # cleanup build artifacts
build.cmd Docs   # generate documentation
build.cmd Api    # generate api reference

build.cmd All          # build, test, docs, api reference

FAKE itself is not included in the repository but it will download and bootstrap itself automatically when build.cmd is run the first time. Note that this step is not required when using Visual Studio or msbuild directly.

Quick Links

Math.NET on other sites: