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# STATUS: 20% | ||
# | ||
# Used in: | ||
# - Midnight Club 2 (PS2) | ||
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kind: archive | ||
name: Midnight Club 2 DAT file | ||
endian: little | ||
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no_magic: true | ||
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structs: | ||
header: | ||
ascii[4] SomeString: ?? # Dave, DAVE, Hash | ||
u32 MaybeCount: ?? | ||
u32 v2: ?? # 4096 XXX maybe block size ? | ||
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# for ui_async.dat this is offset for next block with data (0800), which seems to have another header | ||
# XXX for assets.dat, this is 00 03 40 00 but there is still data starting 0800 | ||
u32 v3: ?? | ||
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layout: | ||
- header Header |
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Original file line number | Diff line number | Diff line change |
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# STATUS: 1% | ||
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# USED IN: | ||
# Storm Lover (PSVita) | ||
# Storm Lover 2nd (PSVita) | ||
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kind: archive | ||
name: Storm Lover AFS2 archive | ||
extensions: [.awb] | ||
endian: little | ||
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magic: | ||
- offset: 0000 | ||
match: c'AFS2' | ||
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layout: | ||
- header Header | ||
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structs: | ||
header: | ||
ascii[4] Magic: ?? | ||
u32 Unknown1: ?? # 01 04 02 00 | ||
u32 DataSize: ?? | ||
u32 Unknown2: ?? # 20 00 00 00 | ||
u16[self.DataSize] Data: ?? | ||
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u8 More: ?? |