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Refined
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CaptainDolphy committed Mar 9, 2025
1 parent a7723b1 commit 80efe9d
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Showing 4 changed files with 0 additions and 9 deletions.
2 changes: 0 additions & 2 deletions scenes/items/Sign.gd
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,11 @@ extends Node3D
@export var arrow: bool = true
@export var arrow_left: bool = true


static var max_lines = 4
var L_ARROW = "←"
var R_ARROW = "→"
var _text_value = ""


var text: String:
get:
return _text_value
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2 changes: 0 additions & 2 deletions scenes/menu/GraphicsSettings.gd
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Expand Up @@ -63,9 +63,7 @@ func _on_enable_ssil_toggled(toggled_on: bool):
GraphicsManager.get_env().ssil_enabled = toggled_on

func _on_ambient_light_value_changed(value: float):
#GlobalMenuEvents.emit_ambient_light_energy_change(value)
GraphicsManager.emit_ambient_light_energy_change(value)
#GraphicsManager.get_env().ambient_light_energy = value
_vbox.get_node("LightOptions/AmbientLightValue").text = "%3.2f" % value

func _on_max_fps_value_changed(value: float):
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4 changes: 0 additions & 4 deletions scenes/util/GlobalMenuEvents.gd
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Expand Up @@ -4,7 +4,6 @@ signal ui_cancel_pressed
signal ui_accept_pressed
signal hide_menu
signal return_to_lobby
#signal ambient_light_energy_change(ambient_light_energy: float)
signal set_current_room
signal set_xr_movement_style
signal set_movement_speed
Expand All @@ -31,9 +30,6 @@ func emit_hide_menu():
func emit_return_to_lobby():
emit_signal("return_to_lobby")

func emit_ambient_light_energy_change(value: float):
emit_signal("ambient_light_energy_change", value)

func emit_set_current_room(room):
emit_signal("set_current_room", room)

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1 change: 0 additions & 1 deletion scenes/util/GraphicsManager.gd
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Expand Up @@ -3,7 +3,6 @@ extends Node
signal change_post_processing(post_processing: String)
signal ambient_light_energy_change(ambient_light_energy: float)


const _settings_ns = "graphics"

const MANAGED_LIGHTS_MAX := 8
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