Skip to content

Commit

Permalink
Update EternalModLoaderCpp
Browse files Browse the repository at this point in the history
  • Loading branch information
brunoanc committed Aug 1, 2021
1 parent ab8cc12 commit 85d3638
Show file tree
Hide file tree
Showing 2 changed files with 7 additions and 2 deletions.
Binary file modified EternalBins/DEternal_loadMods
Binary file not shown.
9 changes: 7 additions & 2 deletions EternalModInjectorShell/EternalModInjectorShell.sh
Original file line number Diff line number Diff line change
Expand Up @@ -227,7 +227,12 @@ fi
}

LaunchGame() {
if [ "$AUTO_LAUNCH_GAME" == "1" ] && [ -f "steam_api64.dll" ] && [ -z "$FLATPAK_ID" ] && [ -z "$SNAP" ]; then
if [ "$AUTO_LAUNCH_GAME" == "1" ]; then
if ! [ -f "steam_api64.dll" ]; then
printf "\n%s\n" "${grn}Automatic game launching is not supported in the Bethesda.net version of the game.${end}"
return
fi

if [ -n "$FLATPAK_ID" ]; then
printf "\n%s\n" "${grn}Automatic game launching is not supported through flatpak.${end}"
return
Expand Down Expand Up @@ -325,7 +330,7 @@ if [ "$skip" != "1" ] && [ "$AUTO_UPDATE" == "1" ]; then
fi

#Assign game hashes to variables
DETERNAL_LOADMODS_MD5="6833bf77037e960933a152a6f8a281fd"
DETERNAL_LOADMODS_MD5="914fa95b1a5a20e8168fe2c06a56bbd1"
ETERNALPATCHER_MD5="560de88e2745d506a6e67590298d9fe3"
IDREHASH_MD5="f6e65c39dc8d2940feddf10a37333376"
DETERNAL_PATCHMANIFEST_MD5="47d8b2f7ca7934b48431217171e42849"
Expand Down

0 comments on commit 85d3638

Please sign in to comment.