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January 10, 2025 03:00 13m 0s
January 10, 2025 02:50 12m 41s
January 9, 2025 22:34 12m 25s
January 9, 2025 22:09 12m 14s
January 7, 2025 00:37 12m 32s
cleanup: change all path fields in configs from String to PathBuf
Rust #819: Commit 5bbb867 pushed by jsgroth
January 7, 2025 00:19 12m 28s master
January 7, 2025 00:19 12m 28s
January 4, 2025 03:52 12m 14s
[GEN] optimize VDP rendering / tile fetching
Rust #817: Commit d211a23 pushed by jsgroth
December 28, 2024 23:26 12m 4s master
December 28, 2024 23:26 12m 4s
exclude all Wayland-related libraries when packaging AppImages (#143)
Rust #816: Commit 9d738b6 pushed by jsgroth
December 28, 2024 21:19 12m 13s master
December 28, 2024 21:19 12m 13s
assorted cleanup of input-related code and EmulatorTrait
Rust #815: Commit 8dc9daa pushed by jsgroth
December 27, 2024 21:02 12m 11s master
December 27, 2024 21:02 12m 11s
AppImage experimentation PR
Rust #814: Pull request #145 synchronize by jsgroth
December 27, 2024 19:37 13m 9s appimage-experimentation
December 27, 2024 19:37 13m 9s
CI: update Windows dxcompiler version to latest release
Rust #813: Commit 4cc5a0b pushed by jsgroth
December 22, 2024 00:33 13m 10s master
December 22, 2024 00:33 13m 10s
AppImage experimentation PR
Rust #812: Pull request #145 synchronize by jsgroth
December 21, 2024 23:28 13m 55s appimage-experimentation
December 21, 2024 23:28 13m 55s
AppImage experimentation PR
Rust #811: Pull request #145 opened by jsgroth
December 21, 2024 23:27 16m 20s appimage-experimentation
December 21, 2024 23:27 16m 20s
[GEN] restrict 68000 access to audio RAM when the Z80 is on the bus o…
Rust #810: Commit 536f5f5 pushed by jsgroth
December 21, 2024 01:23 12m 11s master
December 21, 2024 01:23 12m 11s
improve frame time sync's sleep() behavior
Rust #809: Commit 93d5308 pushed by jsgroth
December 20, 2024 17:20 12m 2s master
December 20, 2024 17:20 12m 2s
remove Windows-specific sleep code; no longer necessary as of Rust 1.75
Rust #808: Commit 3f46e65 pushed by jsgroth
December 20, 2024 16:47 12m 50s master
December 20, 2024 16:47 12m 50s
default audio hardware queue size to 512 instead of 256
Rust #807: Commit 38aefcd pushed by jsgroth
December 20, 2024 01:42 12m 58s master
December 20, 2024 01:42 12m 58s
update dependencies again now that egui 0.30 is released
Rust #806: Commit bbc414f pushed by jsgroth
December 16, 2024 22:23 12m 6s master
December 16, 2024 22:23 12m 6s
assorted config code cleanup
Rust #805: Commit b1fc75c pushed by jsgroth
December 14, 2024 21:47 12m 21s master
December 14, 2024 21:47 12m 21s
[SNES] add an option to disable deinterlacing in the few games that u…
Rust #804: Commit 330d036 pushed by jsgroth
December 14, 2024 01:55 10m 59s master
December 14, 2024 01:55 10m 59s
December 13, 2024 21:01 11m 1s
GUI: when launching a game that requires a BIOS/firmware ROM, if the …
Rust #802: Commit c46ea7f pushed by jsgroth
December 11, 2024 17:39 11m 10s master
December 11, 2024 17:39 11m 10s
update dependencies (cargo update)
Rust #801: Commit d58514f pushed by jsgroth
December 7, 2024 21:01 10m 47s master
December 7, 2024 21:01 10m 47s
[SCD] after more testing, change PCM interpolation default back to None
Rust #800: Commit cfb72e9 pushed by jsgroth
December 6, 2024 18:05 10m 36s master
December 6, 2024 18:05 10m 36s