Java classes created for resolving the exercises from the book "JAVA cómo programar" 7th edition.
Some of the code you can find here:
- Utilities for solving such exercises.
- Special numbers, non-common shapes and math calculations.
- Data structures.
- A program like paint (and some little variants).
- Images that are erased with shapes randomly.
- Probabilistic programs and games.
- Search and ordering programs.
- Fractal programs.
- Converter of prefixes and postfixes.
- An application that solves the horses' problem.
- Tests for some of this code (under the folder deitel/tests/).
- A compiler of a high level programming language called simple (compiles code to LMS).
- An interpreter of simple.
- A software-based interpreter of LMS.
- Others.