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CHANGELOG.md

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Version 1.0.0 (the major mashup)

  • Fixed memory leaks in TexInfo
  • Added dynamic TexInfo generation from Bitmap
  • Better memory handling between native and JS code (GC before malloc())
  • Documented joystick functions
  • Added RandomInt() to API
  • Added compile time to startup message
  • Added LFB (linear frame buffer) access to the 3dfx cards
  • Added POST() function to display debug info using a ISA/PCI POST card
  • SHIFT-F1 now opens the online help at the function uder the cursor (does not work for object methods)
  • CTRL-DEL and CTRL-BS now delete whole words
  • Updated behavior of CTRL-LEFT/CTRL-RIGHT to match the above
  • Updated syntax highlighting with new functions and JS functions
  • Added 'h' to command line options
  • Updated transparency handling, transparency now is also available with 24bbp display modes
  • Added System() to call external programs from DOjS.
  • Fixed initialization order of Allegro sound card support
  • Improved screen drawing code for editor
  • You can now create Bitmaps from ARGB integer arrays via new Bitmap(array, width, height)
  • You can now create Bitmaps from the current screen new Bitmap(x, y, width, height)
  • You can now create Bitmaps from the current 3dfx screen new Bitmap(x, y, width, height, buffer)
  • ARGB Arrays can be drawn directly using DrawArray()
  • You can now save Bitmaps to BMP, PCX and TGA files.
  • Optimized unneeded calls to Input() away.
  • Added createImage(w,h) to p5js compatibility layer.
  • Added Sample.Get() and VoiceGetPosition(), updated Sample.Play().

Version 0.9.9 (the voodoo vision)

  • Fixed typo in the GetXRotateMatrix() functions.
  • Sped up several 3D math function by implementing them in C (native JS functions still available by prefixing 'N').
  • Added Bitmap.DrawAdvanced() for scaled bitmap drawing.
  • Fixed CTRL-C handling on FreeDOS, now copy & paste works there as well.
  • You can now pass command line parameters to your scripts.
  • Added String.startsWith() and String.endsWith() from MDN.
  • Added HSBColor() to native API.
  • Fixed SizeX() and SizeY() after using SetRenderBitmap()
  • Added joystick functions.
  • Fixed "new sketch" template.
  • Added 3Dfx/Glide support for Voodoo1/2/3/4/5/Banshee/Rush
  • Improved error reporting from Allegro
  • Added automatic fallback to 24bbp when 32bbp are not available
  • Fixed the remote logviewer and some examples

Version 0.9.8 (the expanded dimension)

  • updated help.txt and README.md
  • added sound input functions.
  • finished 3D drawing functions, zbuffer functions and 3D math functions.
  • You can now render to Bitmaps created by new Bitmap(width, height)
  • Color() now also works with three arguments (alpha is 255 for missing value).
  • Fixed missing documentation.

Version 0.9.7 (the latest lament)

  • fixed rect().
  • added Bitmap.DrawTrans() for 32bit TGA images w/ alpha.
  • Added Cut, Copy & Paste to the editor.
  • Added auto indent and backtab handling.
  • Started working on allegro 3D fuctions (unfinished, untested)!

Version 0.9.6 (the crashing creation)

  • Fixed massive crash when using the builtin font in p5 compatibility layer
  • Some API improvements
  • Even more examples and a DOjS presentation done with DOjS
  • Small fixes for image(), arc() and text() in p5 compatibility layer
  • Enabled transparency for 24bpp and 32bpp mode (was only 32bpp before).
  • Added useable alpha value to the return value of GetPixel()
  • As always: more examples
  • updated MuJS to latest version from http://git.ghostscript.com/?p=mujs.git;a=summary

Version 0.9.5 (the changed creation)

  • Replaced libmikmod, GRX and all sound code by Allegro 4.2.2.
  • Transparency/RGBA now works.
  • added TransparencyEnabled() to switch during runtime.
  • Internal API changed quite much due to the switch to Allegro.
  • p5js compatibility improved because of the better color handling.
  • Added command line switch to disable transparency for speed reasons.
  • PNGs are no longer supported, Allegro comes with PCX, TGA and BMP support only.
  • Text printing lost a lot of its options due to the switch to Allegro.
  • SHIFT-F4 now clears the logfile before running the script.
  • Improved internal debugging features.
  • Splitted func.c into gfx.c and func.c.
  • Implemented push() and pop() in p5js compatibility layer.
  • Added a test-folder with scripts dedicated to test the API.
  • Added translate(), rotate(), shearX(), shearY(), resetMatrix(), scale() and applyMatrix() in p5js compatibility layer.

Version 0.9.1 (the fixed foreboding)

  • Fixed libmikmod creating a WAV file when no soundcard is detected.
  • Added logging to another machine using IPX. set REMOTE_DEBUG=true and start jsboot/logview.js on other machine.
  • Added GetPixel() which returns the Color of an on-screen pixel.
  • Added Bitmap.GetPixel() which returns the Color of an image pixel.
  • Fixed/added some stuff in GRX.

Version 0.9 (the fifth foreboding)

  • Fixed millis() in p5js compatibility layer.
  • Improved mouse display (still flickering, though).
  • Fixed MouseShowCursor(false) (sort of).
  • Added node discovery and address helpers to IPX module.
  • Fixed mousePressed() and implemented mouseDragged()in p5js compatibility layer.
  • Added HSL and HSB color mode to p5js compatibility layer.
  • Added very simple syntax highlighting to the editor.
  • Added CustomLine(), CustomBox(), etc to native API
  • Added strokeWeight() to p5js compatibility layer.
  • Renamed tests/ to examples/
  • Fixed Makefile on OSX.
  • Switched to libmikmod for MOD and WAV sound output.

Version 0.8 (the fourth forecoming)

  • Tuned the compiler flags to pentium class CPUs
  • Added command line option to turn off SoundBlaster code
  • Added double buffering to video output to reduce the flickering
  • Added more examples
  • Added MemoryInfo()
  • Changed Print() to Println(), added Print() w/o NEWLINE.
  • Added Include() which loads a module into top level context.
  • Added Debug() and DEBUG to support conditional debug output.
  • Changed Require() to search modules in jsboot/ and the current directory.
  • File.ReadByte() now returns null at EOF.
  • Improved documentation.
  • Improved detection of missing SoundBlaster.
  • Added Processing/p5js compatibility layer.
  • Added some examples from the p5js example library.

Version 0.7 (the third installment)

  • Wrote a text editor for in-line script editing.
  • Added inline-help and logfile viewer.
  • Added frame rate limit and GetFramerate() and SetFramerate()
  • Added Gc() which can log to JSLOG.TXT
  • Made command line override for SBlaster autodetection.
  • Added font resizing.
  • Added color mask functionality from GRX.
  • Added NO_COLOR to predefined colors.
  • Hopefully fixed Makefile dependency tracking
  • Added PNG loading.
  • Added command line parameters to select screen mode.
  • Added PNG and BMP saving.
  • Added List() and Stat() for directory traversal.
  • Shortened key codes in jsboot/func.js and added CharCode()
  • DOjS now has a mascot.
  • Makefile now had ZIP target.

Version 0.6 (the 2nd coming)

  • Added CHANGELOG
  • Now linking with DJGPP FPU emulation (-lemu)
  • Added support for file reading/writing (see Read() and File())
  • Fixed Makefile.unix
  • Reformated the whole code. I didn't notice my notebook had different settings in VSCode when releasing v0.5
  • added Read() and Require()
  • Finally some stack traces in the logfile in case of errors
  • improved logfile output for detected hardware
  • switched to new script format with Setup() and Loop()
  • Added MouseSetCursorMode()
  • Fixed object creation
  • Added MIDI playing
  • Added IPX networking

Version 0.5 (first release)

  • Initial release
  • Binary release no longer available because of the old script format