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feat: Shorten util manager #727

feat: Shorten util manager

feat: Shorten util manager #727

Triggered via push July 19, 2024 05:12
Status Cancelled
Total duration 2m 12s
Artifacts

build.yml

on: push
check if UNITY_LICENSE is set in github secrets
0s
check if UNITY_LICENSE is set in github secrets
Test all modes ✨
1m 34s
Test all modes ✨
Matrix: build
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14 errors and 20 warnings
Test all modes ✨
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER.
Test all modes ✨
The process '/usr/bin/docker' failed with exit code 1
Build for StandaloneLinux64 on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Build for StandaloneLinux64 on version
Build failed with exit code 1
Build for StandaloneOSX on version
No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation
Build for StandaloneOSX on version
Build failed with exit code 1
Build for Android on version
Canceling since a higher priority waiting request for 'Build-refs/heads/master' exists
Build for Android on version
The operation was canceled.
Build for WebGL on version
Canceling since a higher priority waiting request for 'Build-refs/heads/master' exists
Build for WebGL on version
The operation was canceled.
Build for StandaloneWindows64 on version
Canceling since a higher priority waiting request for 'Build-refs/heads/master' exists
Build for StandaloneWindows64 on version
The operation was canceled.
Build for iOS on version
Canceling since a higher priority waiting request for 'Build-refs/heads/master' exists
Build for iOS on version
The operation was canceled.
check if UNITY_LICENSE is set in github secrets
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Test all modes ✨
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test all modes ✨
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Test all modes ✨
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneLinux64 on version
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneLinux64 on version
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneLinux64 on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneLinux64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX on version
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneOSX on version
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneOSX on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneOSX on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for WebGL on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneWindows64 on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64 on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for iOS on version
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for iOS on version
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.