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# Determine the platform. | ||
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin") | ||
if("${PROJECT_ARCH}" STREQUAL "arm64") | ||
set(CEF_PLATFORM "macosarm64") | ||
else() | ||
set(CEF_PLATFORM "macosx64") | ||
endif() | ||
elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") | ||
if("${PROJECT_ARCH}" STREQUAL "amd64") | ||
set(CEF_PLATFORM "linux64") | ||
elseif("${PROJECT_ARCH}" STREQUAL "arm64") | ||
set(CEF_PLATFORM "linuxarm64") | ||
elseif("${PROJECT_ARCH}" STREQUAL "arm/v6") | ||
set(CEF_PLATFORM "linuxarm") | ||
else() | ||
set(CEF_PLATFORM "linux32") | ||
endif() | ||
elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows") | ||
#Stolen from Jetbrains jcef repository for the arm64 windows build | ||
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if(MSVC) | ||
include(CheckSymbolExists) | ||
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# MSVC predefines _M_ARM64 for compilations that target ARM64 | ||
# and _M_AMD64 for compilations that target x86_64. | ||
check_symbol_exists("_M_ARM64" "" CEF_PLATFORM_WINARM64) | ||
check_symbol_exists("_M_AMD64" "" CEF_PLATFORM_WIN64) | ||
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# We also should set PROJECT_ARCH explicitly because FindCEF.cmake deduces it incorrectly for | ||
# cross-compilation cases. | ||
if(CEF_PLATFORM_WINARM64) | ||
set(CEF_PLATFORM "windowsarm64") | ||
set(PROJECT_ARCH "arm64") | ||
elseif(CEF_PLATFORM_WIN64) | ||
set(CEF_PLATFORM "windows64") | ||
set(PROJECT_ARCH "x86_64") | ||
else() | ||
set(CEF_PLATFORM "windows32") | ||
set(PROJECT_ARCH "x86") | ||
endif() | ||
else() | ||
message(FATAL_ERROR "Building JCEF for Windows using non-MSVC compiler is not supported.") | ||
endif() | ||
endif() | ||
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A moment when you stole it back to JetBrains for the lines about Linux and arm64 🤣