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level changes and added compatible level version
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jSdCool committed Jul 12, 2022
1 parent 38f3ce2 commit e406fdd
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Showing 4 changed files with 7 additions and 15 deletions.
2 changes: 2 additions & 0 deletions data/change log.txt
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Expand Up @@ -2,6 +2,8 @@
-added: update installer(windows only)
-fixed: player being able to move in the z-axis when dead
-added: 3D logic controlls
-changed: removed giant triangle at start of level-2
-changed: spawn position in level 5



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10 changes: 0 additions & 10 deletions data/levels/level-2/stage 1.json
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Expand Up @@ -40,16 +40,6 @@
"type": "ground",
"group": -1
},
{
"color": -7254783,
"rotation": 0,
"y1": 0,
"x1": 1090,
"y2": 190,
"x2": 1420,
"type": "sloap",
"group": -1
},
{
"dx": 300,
"color": -7254783,
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8 changes: 4 additions & 4 deletions data/levels/level-5/index.json
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Expand Up @@ -5,13 +5,13 @@
"author": "jSdCool",
"level_id": 5,
"number of variable": 5,
"spawnX": 20,
"spawnX": 21,
"name": "level-5",
"spawn pointX": 20,
"spawn pointX": 21,
"groups": ["group 0"],
"spawn pointY": 700,
"spawn pointY": 659,
"game version": "0.6.0_Early_Access",
"spawnY": 700
"spawnY": 659
},
{
"name": "stage 1",
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2 changes: 1 addition & 1 deletion skiny_mann.pde
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Expand Up @@ -206,7 +206,7 @@ players by index position
int camPos=0,camPosY=0,death_cool_down,start_down,port=9367,scroll_left,scroll_right,respawnX=20,respawnY=700,respawnZ=150,spdelay=0,vres,hres,respawnStage,stageIndex,coinCount=0,eadgeScroleDist=100,esdPos=800,setPlayerPosX,setPlayerPosY,setPlayerPosZ,gmillis=0,coinRotation=0,vesdPos=800,eadgeScroleDistV=100,settingsVersion=3,musVolSllid=800,sfxVolSllid=800,currentStageIndex,tutorialDrawLimit=0,displayTextUntill=0,tutorialPos=0,currentTutorialSound,tutorialNarrationMode=0,UGC_lvl_indx,selectedIndex=-1,viewingItemIndex=-1,drawCamPosX=0,drawCamPosY=0;
JSONArray settings,mainIndex,levelProgress;
Button select_lvl_1,select_lvl_back,discord,select_lvl_2,select_lvl_3,select_lvl_4,select_lvl_5,select_lvl_6,sdSlider,enableFPS,disableFPS,enableDebug,disableDebug,sttingsGPL,settingsDSP,settingsOUT,rez720,rez900,rez1080,rez1440,rez4k,fullScreenOn,fullScreenOff,vsdSlider,MusicSlider,SFXSlider,shadowOn,shadowOff,narrationMode1,narrationMode0,select_lvl_UGC,UGC_open_folder,UGC_lvls_next,UGC_lvls_prev,UGC_lvl_play,levelcreatorLink,select_lvl_7,select_lvl_8,select_lvl_9,select_lvl_10,playButton,joinButton,settingsButton,howToPlayButton,exitButton,downloadUpdateButton,updateGetButton,updateOkButton;
String[] musicTracks ={"data/music/track1.wav","data/music/track2.wav","data/music/track3.wav"},sfxTracks={"data/sounds/level complete.wav"},compatibleVersions={"0.6.0_Early_Access"};
String[] musicTracks ={"data/music/track1.wav","data/music/track2.wav","data/music/track3.wav"},sfxTracks={"data/sounds/level complete.wav"},compatibleVersions={"0.6.0_Early_Access","0.6.1_Early_Access"};
SoundHandler soundHandler;
Level level;
SoundFile[][] tutorialNarration=new SoundFile[2][17];
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