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zhoulizhi committed Dec 7, 2021
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5 changes: 5 additions & 0 deletions .gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
7 changes: 7 additions & 0 deletions .vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}
5 changes: 5 additions & 0 deletions .vscode/settings.json
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{
"files.associations": {
"cstdint": "cpp"
}
}
5 changes: 5 additions & 0 deletions huge_app.csv
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# Name, Type, SubType, Offset, Size, Flags
nvs, data, nvs, 0x9000, 0x5000,
otadata, data, ota, 0xe000, 0x2000,
app0, app, ota_0, 0x10000, 0x300000,
spiffs, data, spiffs, 0x310000,0xF0000,
39 changes: 39 additions & 0 deletions include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
10 changes: 10 additions & 0 deletions lib/ArduinoJson/.clang-format
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# http://clang.llvm.org/docs/ClangFormatStyleOptions.html

BasedOnStyle: Google
Standard: Cpp03
AllowShortFunctionsOnASingleLine: Empty
IncludeBlocks: Preserve
IndentPPDirectives: AfterHash

# Always break after if to get accurate coverage
AllowShortIfStatementsOnASingleLine: false
1 change: 1 addition & 0 deletions lib/ArduinoJson/.gitattributes
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*.sh text eol=lf
16 changes: 16 additions & 0 deletions lib/ArduinoJson/.gitignore
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.DS_Store
/.idea
/build
/bin
/lib
/sftp-config.json
.tags
.tags_sorted_by_file
/extras/fuzzing/*_fuzzer
/extras/fuzzing/*_fuzzer.options
/extras/fuzzing/*_fuzzer_seed_corpus.zip
.vs/

# Used by CI for Particle
/src/*.ino
/project.properties
3 changes: 3 additions & 0 deletions lib/ArduinoJson/.mbedignore
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.github/
examples/
extras/
1 change: 1 addition & 0 deletions lib/ArduinoJson/.prettierignore
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*.md
5 changes: 5 additions & 0 deletions lib/ArduinoJson/ArduinoJson.h
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// ArduinoJson - https://arduinojson.org
// Copyright Benoit Blanchon 2014-2021
// MIT License

#include "src/ArduinoJson.h"
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