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LOCAL_PATH := $(call my-dir) | ||
include $(CLEAR_VARS) | ||
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LOCAL_MODULE := cocosdenshion_static | ||
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LOCAL_MODULE_FILENAME := libcocosdenshion | ||
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LOCAL_SRC_FILES := SimpleAudioEngine.cpp \ | ||
jni/SimpleAudioEngineJni.cpp \ | ||
opensl/OpenSLEngine.cpp \ | ||
opensl/SimpleAudioEngineOpenSL.cpp | ||
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include | ||
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \ | ||
$(LOCAL_PATH)/../../cocos2dx \ | ||
$(LOCAL_PATH)/../../cocos2dx/include \ | ||
$(LOCAL_PATH)/../../cocos2dx/kazmath/include \ | ||
$(LOCAL_PATH)/../../cocos2dx/platform/android | ||
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LOCAL_CFLAGS += -Wno-psabi | ||
LOCAL_EXPORT_CFLAGS += -Wno-psabi | ||
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include $(BUILD_STATIC_LIBRARY) |
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/**************************************************************************** | ||
Copyright (c) 2010 cocos2d-x.org | ||
http://www.cocos2d-x.org | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
THE SOFTWARE. | ||
****************************************************************************/ | ||
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#include "SimpleAudioEngine.h" | ||
#include "jni/SimpleAudioEngineJni.h" | ||
#include "opensl/SimpleAudioEngineOpenSL.h" | ||
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#include "cocos2d.h" | ||
#include <cstring> | ||
#include <android/log.h> | ||
#include <jni/JniHelper.h> | ||
#include <jni.h> | ||
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#define I9100_MODEL "GT-I9100" | ||
#define LOG_TAG "Device Model" | ||
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__) | ||
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static bool s_bI9100 = false; | ||
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USING_NS_CC; | ||
/********************************************************************************** | ||
* jni | ||
**********************************************************************************/ | ||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxHelper" | ||
#define METHOD_NAME "getDeviceModel" | ||
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namespace CocosDenshion { | ||
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static std::string getFullPathWithoutAssetsPrefix(const char* pszFilename) | ||
{ | ||
// Changing file path to full path | ||
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilename); | ||
// Removing `assets` since it isn't needed for the API of playing sound. | ||
size_t pos = fullPath.find("assets/"); | ||
if (pos == 0) | ||
{ | ||
fullPath = fullPath.substr(strlen("assets/")); | ||
} | ||
return fullPath; | ||
} | ||
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static SimpleAudioEngine *s_pEngine = 0; | ||
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SimpleAudioEngine::SimpleAudioEngine() | ||
{ | ||
JniMethodInfo methodInfo; | ||
jstring jstr; | ||
if (JniHelper::getStaticMethodInfo(methodInfo, CLASS_NAME, METHOD_NAME, "()Ljava/lang/String;")) | ||
{ | ||
jstr = (jstring)methodInfo.env->CallStaticObjectMethod(methodInfo.classID, methodInfo.methodID); | ||
} | ||
methodInfo.env->DeleteLocalRef(methodInfo.classID); | ||
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const char* deviceModel = methodInfo.env->GetStringUTFChars(jstr, NULL); | ||
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LOGD(deviceModel); | ||
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if (strcmp(I9100_MODEL, deviceModel) == 0) | ||
{ | ||
LOGD("i9100 model\nSwitch to OpenSLES"); | ||
s_bI9100 = true; | ||
} | ||
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methodInfo.env->ReleaseStringUTFChars(jstr, deviceModel); | ||
methodInfo.env->DeleteLocalRef(jstr); | ||
} | ||
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SimpleAudioEngine::~SimpleAudioEngine() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->end(); | ||
} | ||
} | ||
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SimpleAudioEngine* SimpleAudioEngine::sharedEngine() | ||
{ | ||
if (! s_pEngine) | ||
{ | ||
s_pEngine = new SimpleAudioEngine(); | ||
} | ||
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return s_pEngine; | ||
} | ||
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void SimpleAudioEngine::end() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->end(); | ||
} | ||
else | ||
{ | ||
endJNI(); | ||
} | ||
} | ||
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void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath) | ||
{ | ||
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); | ||
preloadBackgroundMusicJNI(fullPath.c_str()); | ||
} | ||
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void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop) | ||
{ | ||
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); | ||
playBackgroundMusicJNI(fullPath.c_str(), bLoop); | ||
} | ||
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void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData) | ||
{ | ||
stopBackgroundMusicJNI(); | ||
} | ||
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void SimpleAudioEngine::pauseBackgroundMusic() | ||
{ | ||
pauseBackgroundMusicJNI(); | ||
} | ||
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void SimpleAudioEngine::resumeBackgroundMusic() | ||
{ | ||
resumeBackgroundMusicJNI(); | ||
} | ||
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void SimpleAudioEngine::rewindBackgroundMusic() | ||
{ | ||
rewindBackgroundMusicJNI(); | ||
} | ||
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bool SimpleAudioEngine::willPlayBackgroundMusic() | ||
{ | ||
return true; | ||
} | ||
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bool SimpleAudioEngine::isBackgroundMusicPlaying() | ||
{ | ||
return isBackgroundMusicPlayingJNI(); | ||
} | ||
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float SimpleAudioEngine::getBackgroundMusicVolume() | ||
{ | ||
return getBackgroundMusicVolumeJNI(); | ||
} | ||
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void SimpleAudioEngine::setBackgroundMusicVolume(float volume) | ||
{ | ||
setBackgroundMusicVolumeJNI(volume); | ||
} | ||
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float SimpleAudioEngine::getEffectsVolume() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
return SimpleAudioEngineOpenSL::sharedEngine()->getEffectsVolume(); | ||
} | ||
else | ||
{ | ||
return getEffectsVolumeJNI(); | ||
} | ||
} | ||
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void SimpleAudioEngine::setEffectsVolume(float volume) | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->setEffectsVolume(volume); | ||
} | ||
else | ||
{ | ||
setEffectsVolumeJNI(volume); | ||
} | ||
} | ||
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unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop) | ||
{ | ||
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); | ||
if (s_bI9100) | ||
{ | ||
return SimpleAudioEngineOpenSL::sharedEngine()->playEffect(fullPath.c_str(), bLoop); | ||
} | ||
else | ||
{ | ||
return playEffectJNI(fullPath.c_str(), bLoop); | ||
} | ||
} | ||
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void SimpleAudioEngine::stopEffect(unsigned int nSoundId) | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->stopEffect(nSoundId); | ||
} | ||
else | ||
{ | ||
stopEffectJNI(nSoundId); | ||
} | ||
} | ||
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void SimpleAudioEngine::preloadEffect(const char* pszFilePath) | ||
{ | ||
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); | ||
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if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->preloadEffect(fullPath.c_str()); | ||
} | ||
else | ||
{ | ||
preloadEffectJNI(fullPath.c_str()); | ||
} | ||
} | ||
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void SimpleAudioEngine::unloadEffect(const char* pszFilePath) | ||
{ | ||
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath); | ||
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if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->unloadEffect(fullPath.c_str()); | ||
} | ||
else | ||
{ | ||
unloadEffectJNI(fullPath.c_str()); | ||
} | ||
} | ||
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void SimpleAudioEngine::pauseEffect(unsigned int nSoundId) | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->pauseEffect(nSoundId); | ||
} | ||
else | ||
{ | ||
pauseEffectJNI(nSoundId); | ||
} | ||
} | ||
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void SimpleAudioEngine::pauseAllEffects() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->pauseAllEffects(); | ||
} | ||
else | ||
{ | ||
pauseAllEffectsJNI(); | ||
} | ||
} | ||
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void SimpleAudioEngine::resumeEffect(unsigned int nSoundId) | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->resumeEffect(nSoundId); | ||
} | ||
else | ||
{ | ||
resumeEffectJNI(nSoundId); | ||
} | ||
} | ||
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void SimpleAudioEngine::resumeAllEffects() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->resumeAllEffects(); | ||
} | ||
else | ||
{ | ||
resumeAllEffectsJNI(); | ||
} | ||
} | ||
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void SimpleAudioEngine::stopAllEffects() | ||
{ | ||
if (s_bI9100) | ||
{ | ||
SimpleAudioEngineOpenSL::sharedEngine()->stopAllEffects(); | ||
} | ||
else | ||
{ | ||
stopAllEffectsJNI(); | ||
} | ||
} | ||
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} |
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