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Optionally specify stream for pointers in CUDA algorithms
Summary: Work may be queued on CUDA streams for asynchronous execution. The memory backed by pointers passed to any algorithm can therefore be mutated after constructing an algorithm instance. By also passing in the streams these mutations happen on, the algorithms can synchronize with these mutations to ensure no invalid data is used. By passing in these streams, any work done by these algorithms will *also* be queued, which effectively removes a single synchronization step from any algorithm run. Differential Revision: D4589394 fbshipit-source-id: 0c8cd6ba9c9018f33d6f4c55a037083fc4164acb
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