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Changing venue FPS no longer breaks "photocopy", default to 30FPS
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lunalawl committed Jan 23, 2025
1 parent 8d7d1f2 commit cda99e6
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Showing 8 changed files with 14 additions and 14 deletions.
2 changes: 1 addition & 1 deletion lrb/_ark/dx/dx_init.dta
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
{set $dx_guitar_slot kControllerGuitar}
{set $dx_drum_slot kControllerDrum}

{set $emulatefps 24}
{set $emulatefps 30}

{set $dx_vsync TRUE}

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4 changes: 2 additions & 2 deletions lrb/_ark/dx/dx_macros.dta
Original file line number Diff line number Diff line change
Expand Up @@ -44,9 +44,9 @@

#define DX_FPS_SETUP
(
{if {!= $emulatefps 24} {{$world iterate PostProc $p {$p set emulate_fps $emulatefps}}}
{{$world iterate PostProc $p {unless {== $p "photocopy.pp"} {$p set emulate_fps $emulatefps}}}}
{if {>= {$emulatefps 25} {$char iterate CharHair $hair {$hair reset 35}}
{$world iterate WorldDir $wd {$wd iterate BandCamShot $bcs
{foreach $property (shake_noisefreq shake_noiseamp) {$bcs set (keyframes $i $property) {'*' {$bcs get (keyframes $i $property)} 0.25}}}
{foreach $component (x y) {$bcs set (keyframes $i shake_maxangle $component) {'*' {$bcs get (keyframes $i shake_maxangle $component)} 0.25}}}}}}}}
{foreach $component (x y) {$bcs set (keyframes $i shake_maxangle $component) {'*' {$bcs get (keyframes $i shake_maxangle $component)} 0.25}}}}}}}
)
4 changes: 2 additions & 2 deletions lrb/platform/ps3/USRDIR/config.dta
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@
(sync_diff_speeds
(sync_diff_speeds 0)
)
; Venue FPS (Default: 24, can go up to 60)
; Venue FPS (Vanilla: 24, can go up to 60)
(venue_fps
(venue_fps 24)
(venue_fps 30)
)
; Vsync (0: Uncapped FPS, 1: 60FPS, only set to 0 on RPCS3!)
(vsync
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4 changes: 2 additions & 2 deletions lrb/platform/xbox/config.dta
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@
(sync_diff_speeds
(sync_diff_speeds 0)
)
; Venue FPS (Default: 24, can go up to 60)
; Venue FPS (Vanilla: 24, can go up to 60)
(venue_fps
(venue_fps 24)
(venue_fps 30)
)
; Instrument slot mapping (Options: kControllerVocals, kControllerGuitar, kControllerDrum)
(pad_slot
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2 changes: 1 addition & 1 deletion rb1/_ark/dx/dx_init.dta
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
{set $dx_guitar_slot kControllerGuitar}
{set $dx_drum_slot kControllerDrum}

{set $emulatefps 24}
{set $emulatefps 30}

{set $dx_vsync TRUE}

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4 changes: 2 additions & 2 deletions rb1/_ark/dx/dx_macros.dta
Original file line number Diff line number Diff line change
Expand Up @@ -60,9 +60,9 @@

#define DX_FPS_SETUP
(
{if {!= $emulatefps 24} {{$world iterate PostProc $p {$p set emulate_fps $emulatefps}}}
{{$world iterate PostProc $p {unless {== $p "photocopy.pp"} {$p set emulate_fps $emulatefps}}}}
{if {>= {$emulatefps 25} {$char iterate CharHair $hair {$hair reset 35}}
{$world iterate WorldDir $wd {$wd iterate BandCamShot $bcs
{foreach $property (shake_noisefreq shake_noiseamp) {$bcs set (keyframes $i $property) {'*' {$bcs get (keyframes $i $property)} 0.25}}}
{foreach $component (x y) {$bcs set (keyframes $i shake_maxangle $component) {'*' {$bcs get (keyframes $i shake_maxangle $component)} 0.25}}}}}}}}
{foreach $component (x y) {$bcs set (keyframes $i shake_maxangle $component) {'*' {$bcs get (keyframes $i shake_maxangle $component)} 0.25}}}}}}}
)
4 changes: 2 additions & 2 deletions rb1/platform/ps3/USRDIR/config.dta
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@
(sync_diff_speeds
(sync_diff_speeds 0)
)
; Venue FPS - Default: 24, can go up to 60
; Venue FPS - Vanilla: 24, can go up to 60
(venue_fps
(venue_fps 24)
(venue_fps 30)
)
; Black Background - Completely black background in-game
(black_background
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4 changes: 2 additions & 2 deletions rb1/platform/xbox/config.dta
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@
(sync_diff_speeds
(sync_diff_speeds 0)
)
; Venue FPS - Default: 24, can go up to 60
; Venue FPS - Vanilla: 24, can go up to 60
(venue_fps
(venue_fps 24)
(venue_fps 30)
)
; Black Background - Completely black background in-game
(black_background
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