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* chore: wip attempt to upgrade deck&luma * (fix): set `UNPACK_ALIGNMENT` and `PACK_ALIGNMENT` correctly * (fix): use `float64` string instead of `GL.DOUBLE` * (fix): `parameters` -> `sampler` and fix some consts related to `getRenderingAttrs` * change Geometry drawMode to topology * use triangle-list rather than fan (not verified to be correct) * use setBindings in place of setUniforms * correct size of texCoord attribute * add bufferLayout to model, texCoords to attributeManager, rename shaderAssembler. * chore: apply biome fix & remove unused GL imports * chore: remove some dead code, rename (unused) gl arg, add comments * rename 'device' to 'gl' (and comment that it's unused) * set log level, allows us to see shader compilation errors * change 'attribute' & 'varying' to 'in' & 'out', don't use gl_FragColor * make sure opts are passed through draw, no null textures and 'uniform' object was spurious. * (fix) geometry indices, remove bad texCoord attribute val * no more cursed shader version patching * correct format of setParametersWebGL args * check if texture format is filterable * use setBindings for textures, setUniforms for uniforms. * remove references to WebGL1 * (fix): less wrong null texture handling * (fix): remove filterable check * passing simpler texture format, 3D still not working seemingly because of luma bug * (chore) update luma&deck * (chore): `model.delete` -> `model.destroy` * chore: update zustand * fix warning about deprecated 'import shallow' * fix typo 'magFilterFilter' * add comments on format to source-info * SizeZ comments * attempt to upgrade to luma.gl 9.0.16, dodgy lock file * regenerate pnpm-lock to fix multiple luma.gl versions * update deck & luma * apply work-around for null textures * (fix): rgb images, add alpha channel * lensSelection was being set as string when it should be int * (chore) update luma.gl * (chore) update deck.gl * allow newer react * remove apparently redundant and deprecated gl alignment parameter setting. * (chore) cleanup some old comments and unused imports * (fix) move null texture patching to a more appropriate place * remove commented code Co-authored-by: Ilan Gold <[email protected]> * (chore) remove redundant comments * (chore) remove more redundant comments * fix issue with scale-bar empty layer test by passing viewState width and height in defaultProps * fix glsl-colormap needed to be a non-dev dependency * Revert "chore: update zustand" This reverts commit 2cf31b0. * Revert "fix warning about deprecated 'import shallow'" This reverts commit e2b5d50. * Revert "remove apparently redundant and deprecated gl alignment parameter setting." This reverts commit 7a1dd44. * change comment on setParametersWebGL * Revert "fix glsl-colormap needed to be a non-dev dependency" This reverts commit f4be45b. * fix missing GL import * update type and documentation of 'interpolation' prop in line with luma changes * fix type of interpolation in defaultProps * (chore) update deck.gl * (chore): rgb comment * (fix): lint --------- Co-authored-by: ilan-gold <[email protected]>
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