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[Audio 8/?] Check-in handwritten sequences, build sequences, automate…
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… various sfx arrays (zeldaret#2137)

* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Fix sequence 0 sfx id generator

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Correct some formatting in aseq.h

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* aseq.h tweaks

* MM review suggestions, aseq.h adjustments
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Thar0 authored Sep 15, 2024
1 parent 03a1502 commit dbbeb65
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Showing 34 changed files with 22,983 additions and 1,657 deletions.
4 changes: 4 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -1,2 +1,6 @@
# Auto detect text files and perform LF normalization
* text=auto
# Set browser syntax highlighting for certain files
*.inc linguist-language=gas
*.seq linguist-language=gas
include/audio/aseq.h linguist-language=gas
67 changes: 57 additions & 10 deletions Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -210,6 +210,9 @@ SBC := tools/audio/sbc
SFC := tools/audio/sfc
SFPATCH := tools/audio/sfpatch
ATBLGEN := tools/audio/atblgen
# We want linemarkers in sequence assembly files for better assembler error messages
SEQ_CPP := $(CPP) -x assembler-with-cpp -fno-dollars-in-identifiers
SEQ_CPPFLAGS := -D_LANGUAGE_ASEQ -DMML_VERSION=MML_VERSION_OOT -I include -I include/audio -I include/tables/sfx -I $(BUILD_DIR)/assets/audio/soundfonts

SBCFLAGS := --matching
SFCFLAGS := --matching
Expand Down Expand Up @@ -282,10 +285,12 @@ ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
SAMPLEBANK_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samplebanks -type d)
SOUNDFONT_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/soundfonts -type d)
SEQUENCE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/sequences -type d)
else
SAMPLE_EXTRACT_DIRS :=
SAMPLEBANK_EXTRACT_DIRS :=
SOUNDFONT_EXTRACT_DIRS :=
SEQUENCE_EXTRACT_DIRS :=
endif

ifneq ($(wildcard assets/audio/samples),)
Expand All @@ -306,6 +311,12 @@ else
SOUNDFONT_DIRS :=
endif

ifneq ($(wildcard assets/audio/sequences),)
SEQUENCE_DIRS := $(shell find assets/audio/sequences -type d)
else
SEQUENCE_DIRS :=
endif

SAMPLE_FILES := $(foreach dir,$(SAMPLE_DIRS),$(wildcard $(dir)/*.wav))
SAMPLE_EXTRACT_FILES := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.wav))
AIFC_FILES := $(foreach f,$(SAMPLE_FILES),$(BUILD_DIR)/$(f:.wav=.aifc)) $(foreach f,$(SAMPLE_EXTRACT_FILES:.wav=.aifc),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
Expand All @@ -323,6 +334,13 @@ SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o))
SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h))
SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.d))

SEQUENCE_FILES := $(foreach dir,$(SEQUENCE_DIRS),$(wildcard $(dir)/*.seq))
SEQUENCE_EXTRACT_FILES := $(foreach dir,$(SEQUENCE_EXTRACT_DIRS),$(wildcard $(dir)/*.seq))
SEQUENCE_O_FILES := $(foreach f,$(SEQUENCE_FILES),$(BUILD_DIR)/$(f:.seq=.o)) $(foreach f,$(SEQUENCE_EXTRACT_FILES:.seq=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
SEQUENCE_DEP_FILES := $(foreach f,$(SEQUENCE_O_FILES),$(f:.o=.d))

SEQUENCE_TABLE := include/tables/sequence_table.h

# create extracted directory
$(shell mkdir -p $(EXTRACTED_DIR))

Expand All @@ -331,7 +349,7 @@ ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
else
ASSET_BIN_DIRS_EXTRACTED :=
endif
ASSET_BIN_DIRS_COMMITTED := $(shell find assets -type d -not -path "assets/xml*" -not -path assets/text)
ASSET_BIN_DIRS_COMMITTED := $(shell find assets -type d -not -path "assets/xml*" -not -path "assets/audio*" -not -path assets/text)
ASSET_BIN_DIRS := $(ASSET_BIN_DIRS_EXTRACTED) $(ASSET_BIN_DIRS_COMMITTED)

ASSET_FILES_BIN_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.bin))
Expand Down Expand Up @@ -381,13 +399,15 @@ $(shell mkdir -p $(foreach dir, \
$(SAMPLE_DIRS) \
$(SAMPLEBANK_DIRS) \
$(SOUNDFONT_DIRS) \
$(SEQUENCE_DIRS) \
$(ASSET_BIN_DIRS_COMMITTED), \
$(BUILD_DIR)/$(dir)))
ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
$(shell mkdir -p $(foreach dir, \
$(SAMPLE_EXTRACT_DIRS) \
$(SAMPLEBANK_EXTRACT_DIRS) \
$(SOUNDFONT_EXTRACT_DIRS) \
$(SEQUENCE_EXTRACT_DIRS) \
$(ASSET_BIN_DIRS_EXTRACTED), \
$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)))
endif
Expand Down Expand Up @@ -594,8 +614,8 @@ $(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/compress_ranges.txt
$(PYTHON) -m ipl3checksum sum --cic 6105 --update $@

$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(BUILD_DIR)/undefined_syms.txt \
$(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) \
$(BUILD_DIR)/assets/audio/audiobank_padding.o
$(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) $(SEQUENCE_O_FILES) \
$(BUILD_DIR)/assets/audio/sequence_font_table.o $(BUILD_DIR)/assets/audio/audiobank_padding.o
$(LD) -T $(LDSCRIPT) -T $(BUILD_DIR)/undefined_syms.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@

## Order-only prerequisites
Expand Down Expand Up @@ -681,6 +701,8 @@ $(BUILD_DIR)/src/code/z_actor_dlftbls.o: include/tables/actor_table.h
$(BUILD_DIR)/src/code/z_effect_soft_sprite_dlftbls.o: include/tables/effect_ss_table.h
$(BUILD_DIR)/src/code/z_game_dlftbls.o: include/tables/gamestate_table.h
$(BUILD_DIR)/src/code/z_scene_table.o: include/tables/scene_table.h include/tables/entrance_table.h
$(BUILD_DIR)/src/audio/general.o: $(SEQUENCE_TABLE) include/tables/sfx/*.h
$(BUILD_DIR)/src/audio/sfx_params.o: include/tables/sfx/*.h

$(BUILD_DIR)/src/%.o: src/%.c
ifneq ($(RUN_CC_CHECK),0)
Expand Down Expand Up @@ -814,6 +836,22 @@ ifeq ($(AUDIO_BUILD_DEBUG),1)
@(cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/soundfonts/%,$(EXTRACTED_DIR)/baserom_audiotest/audiobank_files/%,$(@:.o=.bin)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/soundfonts && cp $(@:.o=.bin) NONMATCHINGS/soundfonts/$(@F:.o=.bin)))
endif

# then assemble the sequences...

$(BUILD_DIR)/assets/audio/sequences/%.o: assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@

$(BUILD_DIR)/assets/audio/sequences/%.o: $(EXTRACTED_DIR)/assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
$(SEQ_CPP) $(SEQ_CPPFLAGS) $< -o $(@:.o=.s) -MMD -MT $@
$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
ifeq ($(AUDIO_BUILD_DEBUG),1)
$(OBJCOPY) -O binary -j.data $@ $(@:.o=.aseq)
@(cmp $(@:.o=.aseq) $(patsubst $(BUILD_DIR)/assets/audio/sequences/%,$(EXTRACTED_DIR)/baserom_audiotest/audioseq_files/%,$(@:.o=.aseq)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/sequences && cp $(@:.o=.aseq) NONMATCHINGS/sequences/$(@F:.o=.aseq)))
endif

-include $(SEQUENCE_DEP_FILES)

# put together the tables

$(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
Expand All @@ -822,24 +860,33 @@ $(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
$(BUILD_DIR)/assets/audio/soundfont_table.h: $(SOUNDFONT_BUILD_XMLS) $(SAMPLEBANK_BUILD_XMLS)
$(ATBLGEN) --fonts $@ $(SOUNDFONT_BUILD_XMLS)

SEQ_ORDER_DEFS := -DDEFINE_SEQUENCE_PTR\(name,seqId,_2,_3,_4\)=*\(name,seqId\) \
-DDEFINE_SEQUENCE\(name,seqId,_2,_3,_4\)=\(name,seqId\)
$(BUILD_DIR)/assets/audio/sequence_order.in: $(SEQUENCE_TABLE)
$(CPP) $(CPPFLAGS) $< $(SEQ_ORDER_DEFS) -o $@

$(BUILD_DIR)/assets/audio/sequence_font_table.s: $(BUILD_DIR)/assets/audio/sequence_order.in $(SEQUENCE_O_FILES)
$(ATBLGEN) --sequences $@ $^

# build the tables into objects, move data -> rodata

$(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h
ifneq ($(RUN_CC_CHECK),0)
$(CC_CHECK) $<
endif
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
@$(RM) $(@:.o=.tmp)

$(BUILD_DIR)/src/audio/tables/soundfont_table.o: src/audio/tables/soundfont_table.c $(BUILD_DIR)/assets/audio/soundfont_table.h $(SOUNDFONT_HEADERS)
$(BUILD_DIR)/src/audio/tables/sequence_table.o: src/audio/tables/sequence_table.c $(SEQUENCE_TABLE)

$(BUILD_DIR)/src/audio/tables/sequence_table.o: CFLAGS += -I include/tables

$(BUILD_DIR)/src/audio/tables/%.o: src/audio/tables/%.c
ifneq ($(RUN_CC_CHECK),0)
$(CC_CHECK) $<
endif
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
@$(RM) $(@:.o=.tmp)

$(BUILD_DIR)/assets/audio/sequence_font_table.o: $(BUILD_DIR)/assets/audio/sequence_font_table.s
$(AS) $(ASFLAGS) $< -o $@

# Extra audiobank padding that doesn't belong to any soundfont file
$(BUILD_DIR)/assets/audio/audiobank_padding.o:
echo ".section .rodata; .fill 0x20" | $(AS) $(ASFLAGS) -o $@
Expand Down
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