This is a pretty basic implementation of a touch listener for Android, that listens to touch events on your OpenGL canvas and can be queried for a rotation which you can apply to a box. The user will be able to rotate an object by dragging it in any direction, and it supports flinging so the user can flick their finger to send it flying.
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Touch listener for spinning an object around the origin
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halfninja/android-dragcontrol3d
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Touch listener for spinning an object around the origin
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